Hi Mister Johnson, I am glad to see you are present here and ready to collect our input.
Old World is very promising though I would appreciate less micromanagement and a lesser amount of units to produce in order to wage war. I often find that less is actually more.
There are things I am not very found of, like placing buildings on the map, but the game has some brilliant features, like events, varied building resources, dynasty management and specialists, that are very pleasant.
The dynamic is really different from many 4X, it requires some practice. The game still need some balancing work, but it is what early accesses are made for.