Listing of Rules applied to all 3 in the High to Low of Civ's, unless stated otherwise. 1. 30 Units per tile Maximum. 2. Can't build workers. 3. Can't build siege, only 4 max of battering rams. 4. Have to settle a 'Grid to work every tile on continent' pattern, with over lap in 3rd ring to the North East (lower city) to South West corner (Upper city). (3rd civ only) 5. Must settle ALL great Generals, but can inherit a Great General unit. (3rd civ gave me one) 6. NO COTTAGES, HAMLETS, VILLAGES OR TOWNS!!!!!! 7. I must run a minimum 20% Culture slider for game post Music. 8. Coastal settlement – I’m allowed to vary the Grid to Gain coastal cities, but only up to 2 cities, including the coastal city. (3rd Civ only) 9. I must research by Columns, and not rows. Techs with 1 turn remaining from conquest are exceptions. 10. Base improvement allowed only, but I’m allowed to build the upgraded improvement where; the base improvement isn’t able to be built. I.E. Shaft mine for Uranium, on ice, Industry on tundra (can’t build workshop) 11. A spy/Agent/Hacker in every city. 12. I can only research bulb in current research column. List of postings. This posting No 1 More on my 'screw over' with Civ No 2 2nd Civ Gandhi 3rd Civ I've moved to Victoria An update on Victoria, 7 cities Further update, 11 cities Antarctic Adventures Starts with the Volcano event, how much worse can it get? I change religion to Hellenism, Praise be to Zeus I'm 3rd in scores Meteor's and Volcano's Russian enclave threat 2nd Arabian war Mind control Off to the races we go!! Once more into the breach, my friends Equatorial Colonization Extermination by Victoria’s pest control When the war is over, the spoils are counted The Radioactive lands Grid level 15 Worst enemies and no friends Golden age of discovery Run to Paradise Completion. Game High to Low, 1st Civ, Babylon, nothing special, built up starting city, moved out, concurred the Japanese, partly destroyed the Germans, fought mainly in the North West of Continent. 2nd Civ - Indian rebels aaarrggghhh!!!! WTF, Talk about getting screwed over. Spoiler : Situation - 1 city, 2 spears, 1 mounted infantry, 2 archers in wilderness, AWAY from my city. Prognosis - LONG uphill battle ahead,if I don't get CRUSHED by the No 2 Civ, whom I seem to be rebelling AGAINST!!! Other cities are going to a 3rd Civ, in Jayavarayaman II I just got switched, as rebellion and losing city, dropped them to No 2 score.