Higher level = harder starting position?

JazzToucan

Warlord
Joined
Nov 29, 2003
Messages
261
This might be a silly question or one that has been obviously covered elsewhere...

When you start a game on a higher level like Emporer, Demi-god, etc., is the starting position "harder," i.e., more desert, mountain, jungle, and marsh?
 

warpstorm

Yumbo? Yumbo!
Joined
Dec 19, 2001
Messages
7,688
Location
Snack Food Capital of the World
Not in my experience. I've had good and bad starts at all difficulties.
 

Chieftess

Moderator
Retired Moderator
Joined
Feb 10, 2002
Messages
24,160
Location
Baltimore
A higher level only equals a slower tech pace for the player (you'd need 2-3 times more cities than the AI just to keep up in research), and increased bonuses for the AI.
 

superslug

Still hatin' on Khan
Moderator
Hall of Fame Staff
Joined
Jan 5, 2003
Messages
11,434
Location
The Farm
I've often had the same feeling, but I think it's largely psychological as I just know I need that much a better start position due to the increase in difficulty. What I'd consider a decent start on Chietain I'd probably never accept for Deity.
 

Moonsinger

Settler
Retired Moderator
Joined
Apr 22, 2002
Messages
4,374
Location
Iowa
Originally posted by JazzToucan
When you start a game on a higher level like Emporer, Demi-god, etc., is the starting position "harder," i.e., more desert, mountain, jungle, and marsh?

Since I have tried at least 3 dozens map on Sid, what I have seen so far is that when I'm starting in a tough position (lack of near by luxuries and resources), I would have more room to expand because most of the AIs are starting far away (near resources and grassland). When I start on a good location, usually the AIs are very near too.
 

Scratcher

Emperor
Joined
Jan 14, 2003
Messages
1,450
Location
Deep in the Jungle
JazzToucan, I have also considered this question. I have recently started to play on monarch level and trying to win with each civ. My first two victories were both by Diplomatic (a victory condition I had never won by on lower levels) due to the lack of resourses and luxuries at the required times. I am now on my 6th monarch game it it is the first time that I am able to use cavalry with a military advantage due to the required resourses being avaialable at the the right time. I have tried differnet tactics depending on the situations, (militaristic, rapid expansion, trading etc), but required resources "always" seem to be out of reach.

Maybe it is just because the AI has that little advantage at the beginning of the game that it needs that more effort to become dominant. This additional effort may give the impression that the higher the level the harder the starting conditions..........I am still not convinced either way.
 

Goober

Turning Right ...
Joined
Dec 5, 2003
Messages
6,143
Location
Victoria, BC, CANADA!!!
Well, Theoretically, no, the starting positions are suppose to be random (unless you are seafaring, or have culturall linked starting location turned on). I have gotten lots of nice bonus grassland, etc. at the higher levels.
 

JazzToucan

Warlord
Joined
Nov 29, 2003
Messages
261
It's probably random. Of course, that doesn't stop me from restarting after taking a glance at the starting position. Playing at Demi-god now, I really didn't catch up to the leaders until the start of the Industrial Age in 1300 AD.

The biggest problem with starting near desert, jungle, or mountain is that you are unable to expand quickly and -- if you're like me and play with the full compliment of AI on a large map -- you can find yourself squashed before you can blink.
 

CrazyMrLeo

Wild Child
Joined
Dec 27, 2001
Messages
270
Location
The Canada
After moving up to Warlord (I'm pathetic. Silence.) I noticed that my starts were generally better. Still, that's just luck of the draw.
 
Top Bottom