First of all, I understand that mods like Rhye's and Fall make this game a lot more historically accurate, but that mod also seems sort of deterministic to me. I don't enjoy getting free cities, etc.
I wonder how people would feel about making the series a lot more historically plausible. This would probably mean the different civilizations would have to be made much more unique. Maybe they could add "National Ideas" sort of like Europa Universalis does. For instance: You choose to play as England, and you start with maybe 1-3 national ideas that give you bonuses to naval power, maybe making ships cost less to build, giving them bonuses in combat, giving them increased speed, something like that or increased hammers from coal tiles, stuff that makes sense historically but wouldn't be overpowering. And then give them the ability to add new national ideas or change national ideas with penalties as time goes on. This could perhaps even replace the silly generic leader traits we have now. It seems stupid to me that Napoleon, for instance, has no combat bonuses. And I'd also like them to expand on the bonuses/penalties given to relations based on civics. Historically, Russia and China are natural rivals but, in the game, because their civics are quite similar you aren't necessarily going to see any real rivalry between them. Maybe this would mean adding several more civics, I don't know.
I would also like to see more realistic diplomacy. Even if a country hates another country, they aren't necessarily going to like someone gobbling that country up and destabilizing the balance of power. Maybe they could add something like Coalitions, where several countries could agree to defend each other against or attack a specific country/countries, but the alliance wouldn't do anything against other countries. This would be more limited than a defensive alliance, for instance. For example, if you were playing on an Earth map, Germany and Ottoman Empire might form a coalition against Russia in order to dissuade Russia from expanding west/south seeing as neither wants to see an enlarged Russia, but Ottomans aren't going to defend Germany from French expansion.
I might be in a minority here but there is just something that bothers me about starting the game as an American nation with the ability to found Confucianism and build the Pyramids just as easily as China and Egypt. I'm not saying that I shouldn't be ABLE to defy history, but gosh at least make stuff like the Parthenon a priority for Greece, and give them a natural tendency toward naval power, coastal expansion, and great philosophers(not just great people in general).
I wonder how people would feel about making the series a lot more historically plausible. This would probably mean the different civilizations would have to be made much more unique. Maybe they could add "National Ideas" sort of like Europa Universalis does. For instance: You choose to play as England, and you start with maybe 1-3 national ideas that give you bonuses to naval power, maybe making ships cost less to build, giving them bonuses in combat, giving them increased speed, something like that or increased hammers from coal tiles, stuff that makes sense historically but wouldn't be overpowering. And then give them the ability to add new national ideas or change national ideas with penalties as time goes on. This could perhaps even replace the silly generic leader traits we have now. It seems stupid to me that Napoleon, for instance, has no combat bonuses. And I'd also like them to expand on the bonuses/penalties given to relations based on civics. Historically, Russia and China are natural rivals but, in the game, because their civics are quite similar you aren't necessarily going to see any real rivalry between them. Maybe this would mean adding several more civics, I don't know.
I would also like to see more realistic diplomacy. Even if a country hates another country, they aren't necessarily going to like someone gobbling that country up and destabilizing the balance of power. Maybe they could add something like Coalitions, where several countries could agree to defend each other against or attack a specific country/countries, but the alliance wouldn't do anything against other countries. This would be more limited than a defensive alliance, for instance. For example, if you were playing on an Earth map, Germany and Ottoman Empire might form a coalition against Russia in order to dissuade Russia from expanding west/south seeing as neither wants to see an enlarged Russia, but Ottomans aren't going to defend Germany from French expansion.
I might be in a minority here but there is just something that bothers me about starting the game as an American nation with the ability to found Confucianism and build the Pyramids just as easily as China and Egypt. I'm not saying that I shouldn't be ABLE to defy history, but gosh at least make stuff like the Parthenon a priority for Greece, and give them a natural tendency toward naval power, coastal expansion, and great philosophers(not just great people in general).