Nothing much to check at the beginning so press Enter
3000 BC (1)
Paris expands, move lux to 20%
now decisions, there's pressure in a SG that isn't in a solo game, do I road the forest or irrigate and road the plains, hmmm, starting is not my strong point, catching up is. Decide on the plains as the road will lead out to the furs city.
Pierre pops the goody hut, we learn warrior code.
Francois and Jean explore some more.
2950BC (2)
Pierre, Francois and Jean explore even more, looks like we have space to expand even if the terrain does need alot of work
2900BC (3)
More exploration, no contact
2850BC (4)
Paris creates granary, changes to settler
More lonely exploration
2800BC (5)
Worker finished improving plains, will move to grassland carrying the road to the furs site.
Pierre spots red border
Jean spots goody hut
2750BC (6)
Pierre approaches red border (Romans?)
Francois spots purple border (Iroquois?)
Jean approaches goody hut, spots grey border (Indian?)
2710BC (7)
Pierre climbs mountain, contact with annoyed Japanese worker not Romans as I guessed.
We have Masonry(4), Alphabet(5), Pottery(2) and Warrior Code(3), they have Bronze Working(3) and The Wheel(4), they want Alphabet and Masonry and 24 Gold for them,
Eat dinner and consider what to trade (relative values in brackets for my reference). End up doing nothing, but gamble and wait for contact with other 2 civs next turn.
Jean pops goody hut, get conscript warrior, send back to Paris for MP duty.
2670BC (8)
Contact with India, they have Bronze Working, we have Masonry and Warrior Code
Contact with Iroquois, they have Bronze Working, we have Alphabet
Contact with Japan, no change
Trade Warrior Code and 7 gold for Bronze Working with India.
Trade Masonry and Alphabet for The Wheel and 10 gold with Japan
so we are up Pottery and Warrior Code on the Japanese (cautious, no money)
up Alphabet and the Wheel on the Iroquois (Polite, as always, 10 gold)
up Masonry and the Wheel on the Indians (Polite, as always, 10 gold)
Paris grows, move lux to 30%, we will have a settler, one city and no MP :-(
Blue site has horses.
2630BC (9)
India and Iroquois request we leave.
Settler produced in Paris, changed to Spearman, lux reduced to 10%
No new trades
Move settler towards blue dot, (I prefer the green to hook up the furs but I'm no expert in the starting phase)
2590BC (10)
Move the warriors, the conscript warrior I started to move back towards the cities, maybe also Francois can head back through the black zone, that's to the next person to decide
No trades done, I'll leave that to the next player
Paris grows next turn, watch for rioting (production can also be changed, if required)
We have 108 gold earning 4/turn
Feel I didn't make the best decisions with the worker, moving towards the furs site and then the settler going to the blue site, but with 10% lux and maybe a MP or 2 then the blue site can hopefully grow to 3 or 4 before everything is hooked to luxuries.
Some screenies
The Save