For some reason, I thought we had already had a settler and have based my suggestions on that. I switch Mecca to building one before hitting Enter. Two Barb Archers die at the gates of Mecca on the in-between.
Another Barbarian archer dies the next time I hit Enter and we get our first CG I promotion.
A fourth Barbarian archer dies the next time I hit Enter.
It takes until my 5th depression of the Enter key before the 5th Barbarian Archer dies.
We learn Bronze working in Turn 6 and start working on Meditation (12 turns) and we revolt to Slavery. We've got two sources of copper on our island.
Get out your dot-mapping tools.
I hit Enter again and our Scout gets eaten by a Barbarian Lion. For the sake of the children in the audience, I shred the screen I captured. But a Barbarian Warrior dies at Mecca, giving our veteran archer a CG II promotion. Meanwhile, some guy thinks we're uncultured:
Wait'll he gets a load of these barbarians.
The 6th and 7th Barb archers die the next turn. To celebrate, I whip the worker for 1 population point.
While the chop progresses, the 8th Barbarian Archer dies as we finish our 3rd Archer. I start a 4th. Chopping continues until 2 turns are remaining when I switch back to the settler.
It's not until our 12th turn that the 9th Barbarian Archer is eviserated and has his head placed on the flagpole in the city square. Call us uncultured? Baahhh! We promote our garrison captain to CG III. A 2nd Barbarian warrior also dies trying to disrupt the chopping.
Two turns later, another Barbarian warrior allows our new Archer to get in some target practice while guarding the chopping settler.
Barbarian Archers 10 and 11 die the next turn and we hand out another CG I promotion.
In turn 17, our fogbusting warrior on a hill NW of Mecca kills a third Barbarian Warrior, undamaged. Next turn, Mecca finishes an Archer and starts another.
In my final turn, we learn Meditation and start Polytheism, due in 16 turns. There's some bad news as our fogbusting Warrior gets killed by a Barbarian Archer. I had attempted to send our 2nd warrior to the SW but he gets chased back toward Mecca by an approaching archer.
It's late and I'm off to bed. I switched back to the Settler to get the chop hammers next turn. You can switch to the Archer after the trees fall or check to see if we can whip the settler yet. Good luck!