HNDY07 AWE Standard Size Pangaea

-0blivion- said:
We better not lose my town :D

I was most careful, as I noticed that was your location. :D I meant to mention that in the turn log, but I guess I forgot. Lots of Korean MI & LB died at the hands of the MI, pike army and archer army in Reading. I only attacked red-lined LB with the Pike army since I did not want to risk an RNG ripoff.
 
750 AD (0)
Way too many empty cities.

Want to get the MDI army down the the Southern front, so we can burn our way to Horses. Swap a few builds.

760 AD (1)
First Library cuts two turns off of Metallurgy. Otherwise pick and choose to not let anything get attacked next turn.

770 AD (2)
The first Crusader is coming.

Will lose 1st unit next turn, but am moving out to claim the Hill W of Reading.

780 AD (3)
Do lose a unit, and the Koreans are fighting someone else.

790 AD (4)
Major problem: The Spanish have Conquistadors, so we can't have empty cities laying around.

Burn Chonju, freeing Reading from pressure.

Now I'm seeing Korean Knights. And we need the Heroic Epic, too many empty Elite victories already this round.

800 AD (5)
I'm starting to really hate Conquistadors. We may need a complete Wall in the North.

810 AD (6)
Move into position to found a city, closer to the Horses.

820 AD (7)
Found Richmond. The North is getting real busy.

830 AD (8)
I think we are teetering on the brink here.

840 AD (9)
More trouble, the Spaniards land an MDI next to London. Dismissed.

850 AD (10)
Whatever.

Final Notes:
Here is the situation report: We have lost the volcano in the North, so we're having to defend a wider front than previously. We seem to have enough firepower to keep the status quo, but we can't move forward any. There is a very large stack of workers/slaves under one of the Muskets in the wall. They are building a Fortress. It is not safe to have any undefended workers/artillery/cities within 6 tiles of our current borders. Conquistadors must be killed on sight in our territory, or they will reach our undefended cities in the midlands. We haven't lost a city yet, but the enemy numbers are not decreasing.

In the southeast, the Spanish have a lucky LB that keeps winning against odds at Birmingham. I haven't sent anything after him because I keep thinking the pRNG won't bone us again ...

Also in the southeast, the Koreans occasionally walk a unit over. I guess just to try to steal workers.

The Babs occasionally walk a unit up towards Warwick. I was letting the pair currently visible get one more tile north, then kill them in order to not leave any of our offensive units exposed.

In the Southwest, the Koreans keep coming, but they didn't get an attack off on my turns. They were allowed to retreat a few units, due to overall numbers. The Egyptians are sailing around and will probably drop something soon. We have a lot of undefended coastal cities in that region. The Archer Army can play zone against most landings. The Pike Army in Richmond has not been attacked.

It's looking a little grim. We either need to get Horses real soon or we're going to get snowed under. It would also be extremely helpful to have some better leader luck, because without a couple of more Armies we really can't move the fronts.

Check all cities for units that have movement points. The fronts were rather fluid, particularly in the south. It also wasn't safe to leave Artillery in a central location in the North once Conquistadors appeared.
 
I'm up?

Sorry, didn't notice. :blush:

And I won't have time today or tomorrow, my cousin is visiting again... so a skip or swap would be nice. Sunday would be possible to play, but I guess I'll be up in some game then, too, but still that would be the first time I could play.
 
Ankka said:
I'm up?

Sorry, didn't notice. :blush:

And I won't have time today or tomorrow, my cousin is visiting again... so a skip or swap would be nice. Sunday would be possible to play, but I guess I'll be up in some game then, too, but still that would be the first time I could play.

Sorry, I've been unable to post for a couple of days. If anyone cares to jump in, go ahead. Ankka can jump back in when he is able to. :)

Roster
Greebley
Handy
T_McC
Yom
Ankka
Oblivion
 
I'll get it after Oblivion.
 
Turn 0: 850 AD

Move the MDI in London into York. Nothing else to do.

Egypt land a musket, MDI and knight by London. 2 conqs turn up. 2 fresh Spanish Longbows move next to Birmingham: Not reinforcable, defended by musket. 7 Korean Knights turn up by Richmond!

Turn 1: 860 AD

Change Richmond from musket to walls.
Kill redlined Korean LB with MDI. Kill Bab Bowman and Pike with 2 MDIs, lose one LB. Nelson's army kills 2 conqs. MDI kills Arab pike. MDI kills Arab MDI. MDI kills Egyptian Musket by London. Reinforce London and Coventry so the Egyptian units can't take them. MDI kills Arab MDI.

Lose two MDIs to Egyptian Knight and MDI. Musket at Birmingham manages to kill both LBs, and promotes to elite. Walls come in there too, the musket could have used them earlier. Musket in wall kills Conq. Lose MDI to Korean Knight.

Turn 2: 870 AD

Kill Egyptian Knight and MDI with MDIs. One promotes to elite.
Otherwise, just bombardment. Reinforce one mountain in wall with extra musket, will be hit by 2 LBs and a crusader next turn.

Jeez, what an awful Interturn. Egypt lands 2 MDIs and a musket by London. The Korean knights contiune to march towards Oxford. Birmingham flips to Spain. Spanish conq captures Nottingham. Neglect on my part, that last one.

Turn 3: 880 AD

Kill Spanish conq and recapture Nottingham.
Rush Musket in London. Bombard Egyptian stack a bit.
3 Korean Knights can attack Norwich next turn. Move muskets to block path, along with a sacrificial slave. Kill Spanish AC.

Lose MDI to Crusader.

Turn 4: 890 AD

Kill Korean Knight. Nelson's army kills Arab Crusader and Spear. MDI kills Spanish MDI, promotes. Kill Egyptian spear trying to pillage down south (where did he come from?). Kill another Korean knight.

3 more conqs turn up. Lose an MDI to a Korean knight.

Turn 5: 900 AD

Nelson's army kills two conqs, MDI retreats another. Kill retreated one with a Musket - i hate these things!
Kill two Spanish LBs trying to pillage the Saltpeter.
Retreat Spanish AC with a MDI. Kill Korean Knight with Archer Army.

A bad one. Lose two MDIs and a spear.

Turn 6: 910 AD

Nelson's army kills two Spanish MDIs.
Archer army kills two bombarded Korean knights.
Kill Arab MDI with Musket.

Retreat an AC. Lose an MDI down south. LB pillages near Nottingham.

Turn 7: 920 AD

Americans turn up on F4. Another enemy. Declare. They are up Astronomy, Music Theory and Chiv.
No deals possible.
Kill Egyptian Musket. Archer army kills Egyptian MDI. Kill Korean Pike.
Nelson kills a Conq and a LB.

Retreat a conq, kill an MDI. Egyptian knight/MDI/MDI lands
by London.

Turn 8: 930 AD

Kill Egyptian MDI lurking down south. Kill conq by Hastings that was retreated.
Kill Bab MDI by Leeds.

Lose MDI to conq, muskets kill MDIs at Leeds and York. Egypt lands 3 more MDIs.

Turn 9: 940 AD

No kills, only bombardment. I very much doubt London, York, Hastings and Nottingham will survive the Interturn. There are far too many enemy units - it is impossible to plow through them all.

We lose Oxford to a conq - not enough defensive units to go around. Nottingham and Hastings nearly fall - only single muskets there now. Two more Egyptian ships will drop off units next turn.

Turn 10: 950 AD

Bombard Egyptian ships so they don't drop off units. MDI army kills Egyptian MDI - drop in a pond of water though.

Gems will be pillaged on the Interturn. Korean knights held back by bombardment at the moment. North is in Chaos. This game has looked bleak for a while, with no horses, but with the arrival of so many units, we aren't doing well. MDI leave themselves open after attacking, to die against conqs. Conqs manage to get everywhere and take cities - not enough defensive units to defend them all. Good luck next player, but i suspect it is a lost cause.

Picture of north attached, south doesn't really need a picture, scattered enemy units there.

I am going to Berlin for 5 days tomorrow - unable to play from 24th October until 29th October.
 

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Sounds bad. :(

Will we do a redux if we lose? HNDY7b?

I guess I am up... prepare for death news. ;)
 
950AD [Preturn]: Let's see how bad the situation is and if there's anything to be done.

Uh-oh. This isn't good. We have barely enough troops to have one defensive unit in every town, and that's surely not enough on AWE.

Nothing I can do here, so press enter.

IBT: More Spanish units arrive... and Hastings is defended by a 3-hp musket, which gets attacked by a 3-hp conq. And of course, we lose. Also the great library is lost.
Our MDI on a mountain near Oxford retreats a conq unscratched.

Other units run around in our territory...

Liverpool duct > longbow.

960AD [1]: Bombard where possible.

Elite musket kills 1-hp MDI.
Vet musket kills 1-hp spear.
Elite musket kills 2-hp MDI.
Vet MDI loses to vet spear.

IBT: Vet musket is killed by vet conq. And they have only 3 attack. This isn't fair.

:wallbash: Norwich was empty. Now it isn't ours.

Musket and trebs in Nottingham beat 2 Arab longbows.

Coventry MDI > MDI.

970AD [2]: Bombard where possible...

Elite musket kills Arab settler pair.

IBT: Lose a musket to 2 conqs.

980AD [3]: Bombard. Nelson's army kills a conq.

IBT: 3 conq's attack London, but the musket and trebs hold, we get a promotion.

Babylonian MDI kills musket in Dover, we lose it.

Some arab units attack York, but it holds. I love defensive bombardment.

We get Metallurgy. Start MilTrad. I doubt it'll help us, if we ever get so far, though.

Newcastle musket > musket.

Thebes builds Bachs.

990AD [4]: Bombard.

IBT: The Spanish hordes attack York, but it holds.

Spanish Longbow kills musket in Newcastle (size 10) flawlessly.

Korean knights attack, but the pike army holds, but loses about half of it's hp.

Warwick trebuchet > musket.
York longbow > longbow.
Nottingham musket > musket.
Brighton MDI > musket.

1000AD [5]: The start of a new century, millenium. And our hopes have died long ago. But maybe the new millenie will be better.

Longbow is redlined when killing an arab reg MDI.

Arabs have goven up the Volcano! move a musket there.

Vet MDI kills an Egyptian one.

IBT: Conq kills a MDI.

Argh! A lucky Korean knight kills the musket in Reading! I'm sorry, Oblivion.

London musket > longbow. The saltpeter and gems were pillaged, and iron too. gah.

Newcastle riots.
Liverpool longbow > longbow.

1010AD [6]: We can't afford research. Turn it off.

Nelson's army kills spear in Hastings.
There's another one, at least. Propably more.

IBT: The Spanish longbow kills the other musket in Newcastle, too, and takes the city. :cry:

1020AD [7]: Vet MDI takes Reaing back. :)

Vet longbow kills MDI.
Nelson's army kills vet spear and redlined conq in Hastings, but there are still more troops.
Vet musket kills the last 1-hp conq, and we take Hastings back.

IBT: The Spanish have the RNG on their side: a vet longbow kills an elite musket behind walls in Nottingham and takes the city! :aargh:

And a conq attacks the 2-hp MDI in Reading and we lose it again plus 2 trebs.
Vet conq kills 4-hp musket in Hastings. This isn't fair, their attack just isn't that good! :aargh:

Lose some trebs. :smoke:

Liverpool riots.

1030AD [8]: Nelson's army kills vet spear in Hastings (where did they get that from?), and almost dies killing a vet longbow there.

IBT: Egyptians kill the musket in Coventry and take it.

1040AD [9]: Elite musket kills conq.

1050AD [10]: Well, we survived, but I don't know for how long more. Propably I won't see this again.

To next better player.
 
Should I even bother playing, or are we considering this dead in the water?
 
I don't think we have any chances. We can hunker down and last for some time in one or two cities, but not really a good game, would that be.. :undecide:


IMHO Handy should put up a new one... and let's hope for a better start... although C3C gives worse starts than Vanilla or PTW.
 
Ya, I think this is dead or as good as. We cannot recover. Attacks from multiple directions is extremely difficult and the fact it was Pangea makes it that much harder since every civ can reach you via land. We just didn't have sufficient troops to deal with the invasion.

I am all for a rematch.
 
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