Turn log:
4000 BC: We settle the city of Istanbul. We move the worker to the wheat tile. We start researching IW at min (+3 GPT as a result). Production set on warrior.
3950 BC: Start irrigating the wheat.
3900 BC: Nothing... Really nothing! Not even a worker or warrior move, or a change in a city.
3850 BC:
3800 BC: Finished irrigation, build road.
3750 BC: Istanbul grows, lux slider set to 10% to prevent disorder, which was coming next turn.
3700 BC: Warrior completed. Start work on another warrior. Set this one to explore. Road completed. Moved worker south.
3650 BC: We meet the Mongols. They want to trade Pottery and some gold (about 35) for Masonry. I do the trade, they were going to get Masonry soon enough anyway. Start irrigating the plains south of the Wheat.
3600 BC: Exploring...
3550 BC: Exploring...
3500 BC: Istanbul grows to size three! Irrigation completed, started road.
3450 BC: Exploring...
3400 BC: The Mongols bring a HUGE SoD near Istanbul!!! I started to be very afraid. It consists of 8 warriors and 3 archers! We also complete our second warrior. Production set to Barracks, but the next player can change to settler since it is going to be completed in the turn after my last turn. I woud go for a settler myself.
Road completed, moved worker to sugar.
3350 BC: Started mining the sugar. The SoD doesn't enter our territory, but it gets closer! It did touch the territory line, but now it is exactly 2 tiles south of us and they might enter that way faster!
3300 BC: We meet the Dutch. They have lots of techs ahead (3 of them). We don't have any tech ahead them. They do not wish to trade any of them with us, since we have "just" 98 gold...
Mongol SoD passes by and dissaperes in the unknown...
3250 BC: Istanbul grows to size 4. Not sure how to manage happiness, lux is 20% and one citizen is scientist.
3200 BC: Mine completed, started road on sugar.
3150 BC: Exploring...
3100 BC: Road completed, moved worker to flood plains to the north of Wheat.
3050 BC: Start roading the Flood Plain tile.
3000 BC: Nothing. The barracks would finish in 2 turns, the settler in 1 turn.
Comments: OMG, this is
Sid. Everything is changed. It is so difficult! I am scared! Let's see what we can do. What victory do we prefer (if we plan to win

)? And please tell me if I did something wrong.
Good luck to the next player!