Howard Mahler
Since Civ 1
- Joined
- Dec 7, 2003
- Messages
- 619
As has been mentioned by myself and others, Heroes of Might & Magic and Titan each solve the strategic move versus tactical battle dichotomy in a similar manner.
Armies/stacks move on the strategic board. When they move into a space occupied by an enemy army/city/stack a battle ensues on a separate tactical map.
Each of these games has several different tactical maps based on terrain and whether a city is being attacked (HOMM).
In each game, this seems to satisfy the desire for tactical maneuvering in battle, while maintaining reasonable strategic movement.
(The early HOMM versions were among my favorite games.)
This would have been the type of change which would have had a lot of promise for a revised civilization game.
However, this type of design is clearly not what the designers of Civ V had in mind.
While it would have lots of promise, we can not hope for this type of change any time soon.
The problem some people have with Civ V is that it includes changes that we view as the opposite of improvements.
It is not that we would not have liked to see changes that we found to be improvements.
Visit all of the threads of suggested changes people wanted for Civ V.
Different people will enjoy different changes, but most people would have been happy with lots of changes.
We are not against changes, we are just not happy with certain changes.
Armies/stacks move on the strategic board. When they move into a space occupied by an enemy army/city/stack a battle ensues on a separate tactical map.
Each of these games has several different tactical maps based on terrain and whether a city is being attacked (HOMM).
In each game, this seems to satisfy the desire for tactical maneuvering in battle, while maintaining reasonable strategic movement.
(The early HOMM versions were among my favorite games.)
This would have been the type of change which would have had a lot of promise for a revised civilization game.
However, this type of design is clearly not what the designers of Civ V had in mind.
While it would have lots of promise, we can not hope for this type of change any time soon.
The problem some people have with Civ V is that it includes changes that we view as the opposite of improvements.
It is not that we would not have liked to see changes that we found to be improvements.
Visit all of the threads of suggested changes people wanted for Civ V.
Different people will enjoy different changes, but most people would have been happy with lots of changes.
We are not against changes, we are just not happy with certain changes.