Anybody who praises the forests of AC and then goes on in the next paragraph to complain about how all of BE's tiles end up the same needs to rethink a few things.
That being said, this review is no doubt honest, but I honestly land on the opposite side of the fence on most of the aesthetic choices. Alpha Centauri was and is great. But I do not feel that Beyond Earth needs to mimic every aspect of Alpha Centauri in order to be a great game.
As a small example, we don't have Supply Crawlers to break the game in half and then jump on the pieces, now.