Honor gets a bit of a bad rap. It has good stuff in it, notably more per-city happiness than you'll find in any other sopol (+5!), and its finisher bennie is certainly a game-changer. That actually weds well with Piety. However, it does have a couple of very critical problems that compounded each other:
1) Folks don't like to pick it early because, unlike its Ancient-era peers, it offers no growth for your empire. You might argue that you could use some of its assets to strengthen an early rush, but we're talking about a pretty indirect and iffy means of growth.
2) Folks don't wanna pick it later because the opener is conditional upon the presence of barbarians, who have a well-understood shelf life.
So, Honor's got a problem as an eary pick, and a problem as a late pick. Like I said though, its got a lot of strengths. All it really needs is a way to get a foot in the door, and for that reason, I'd concentrate on buffing the opener.
Growthwise, bonus food or settlers don't really fit in with honor's emphasis on warfare, but let's not forget that gold buys settlers, so let's look at ways to get some of that. These could all be tacked onto the tail of the current Honor opener:
1) Folks don't like to pick it early because, unlike its Ancient-era peers, it offers no growth for your empire. You might argue that you could use some of its assets to strengthen an early rush, but we're talking about a pretty indirect and iffy means of growth.
2) Folks don't wanna pick it later because the opener is conditional upon the presence of barbarians, who have a well-understood shelf life.
So, Honor's got a problem as an eary pick, and a problem as a late pick. Like I said though, its got a lot of strengths. All it really needs is a way to get a foot in the door, and for that reason, I'd concentrate on buffing the opener.
Growthwise, bonus food or settlers don't really fit in with honor's emphasis on warfare, but let's not forget that gold buys settlers, so let's look at ways to get some of that. These could all be tacked onto the tail of the current Honor opener:
- Earn gold (in addition to culture) for killing barbarians, or earn extra gold for destroying encampments.
- +1 gold from barracks (instead of paying a maintenance cost). Free barracks in the capital.
- Extra gold from demanding tribute.
- +1 gold from horses and iron.