This is not working for me for some reason. I used the world builder to generate a random Huge continents map. I am using 16 AI civs, and I placed via the Edit Plot tab starting locations for all 15 as "Random Player" start locations, and then selected one for the specific civilization I want to play and designated that as Player 1 (German Empire). I load the map via the mod menu in the game and not only is Germany not placed where I designated, it's in one of the random start spots. If I restart, it always appears in the same incorrect spot. I designated that random spot to be a specific civ, and now Germany always spawns in a different spot that I designated for a random civ (again, same spot on restarts over and over). It looks like the other civs are all in designated random start spots, except for the spot that I designated for Germany... a random civ is placed two tiles to the left of it (EDIT: I designated 3 other civ start places, and on starting the game, those particular civs did NOT spawn on those spots, but rather in random places that weren't ever designated start locations).
Also, I designated 16 civs to be in the scenario. When I load the map, there are only 12 slots. I add 4 AI civs, but then the civs that I did not want in the scenario are showing up.... why? I'm guessing that for some reason the game is not recognizing it as a scenario.
What am I doing wrong? Do I need to designate start locations for all the City-states for it to work? I did not place any of those, deciding to make their placement truly random. Or is it because when I load the map I alter settings, like victory conditions, leader name, etc.? Any ideas?