how do specialists work?

Jim Bro

Emperor of Quebec
Joined
Oct 4, 2010
Messages
388
Location
Quebec
i don't understand. sometimes they take food, sometimes they take production.
is there a way to understand how they work exactly or we have to set them manually and see what the consequences are for using them? why are there so many slots for them??
 
i don't understand. sometimes they take food, sometimes they take production.
is there a way to understand how they work exactly or we have to set them manually and see what the consequences are for using them? why are there so many slots for them??

I'm not sure what you mean.
Specialist slots are used by assigning citizens that would otherwise be working plots of land. They produce Great People Points and some other yield. The only thing they consume is food.
 
I'm not sure what you mean.
Specialist slots are used by assigning citizens that would otherwise be working plots of land. They produce Great People Points and some other yield. The only thing they consume is food.

ok they consume food and the value of the tile. ok that answers my question thx.
 
Unless you have a social policy that alters this, a specialist is just a regular citizen who consumes the regular two food and creates the regular one unhappiness, science and trade route gold. But instead of working a square, they work one of the specialist slots inside your specialist-enabled buildings (eg market, university, temple etc) and produce output and Great People Points appropriate to the building that they're in (a specialist in a university produces science and Great Scientist points; in a market they produce gold and Great Merchant points, and so on). There are so many slots for them because if you focus your strategy around specialists, they can become very powerful. In particular, they're generally most efficient if you focus all your specialists in a given city to the same specialisation, so having 4 scientist slots available can be quite valuable.
 
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