I was playing warlords and noticed the AI always built the great wall really early and so it only enclosed a tiny space, thus making it useless except for blocking other people from getting it. Certainly not a great wall if it wraps a single city!!! The trouble is, that the AI doesn't care about the strategic value of a large area covered by this unusual wonder.
I thought about the real great wall, and how long it took to build.
"...
The Great Wall of China is a Chinese fortification built from the 3rd century BC until the beginning of the 17th century... "
2000 years in the making! No wonder it was so huge. In the game it always seems to be built in a few hundred years and it is so small it is pointless, since it's value depends on having a large empire first, which is very difference from stonehenge say which grows as you do (until calender, but maybe the great wall should be obsolete with gunpowder or rifling).
I wanted to alter it slightly to triple the cost of building it or add other requirements but i couldn't find a single how-to edit or add buildings/wonders. I'm not a programmer or an artist but i could get by with civ3 doing this.
Can anyone give me some advice?
I thought about the real great wall, and how long it took to build.
"...
The Great Wall of China is a Chinese fortification built from the 3rd century BC until the beginning of the 17th century... "
2000 years in the making! No wonder it was so huge. In the game it always seems to be built in a few hundred years and it is so small it is pointless, since it's value depends on having a large empire first, which is very difference from stonehenge say which grows as you do (until calender, but maybe the great wall should be obsolete with gunpowder or rifling).
I wanted to alter it slightly to triple the cost of building it or add other requirements but i couldn't find a single how-to edit or add buildings/wonders. I'm not a programmer or an artist but i could get by with civ3 doing this.
Can anyone give me some advice?