Well not literally zero production, but cities that have a hard time getting past 4 hammers per turn due to the given tiles (likely water tiles)
I typically build the minimum amount of necessary buildings and then I use that city to build spies, workers, or settlers. Basically things I need but not in a rush to get.
Then I guess the other part of the question is what would you call the "minimum amount of necessary builldings?"
I guess my list would be:
-Granary
-Lighthouse (if coastal)
-Library
-Courthouse
-Forge (only if Industrious)
-Harbour (only if Expansive)
I even find the Library or Courthouse can be a tough sell cuz 90/120 hammers is quite a lot for a city with low production and not a huge surplus of food. And if you're running Caste System and can't afford to switch to Slavery, you could be building for quite a long time.
Of course, I'm not looking for the answer "you should find a better place for a city". This is more of those last few cities you build to fill in those available gaps.
I typically build the minimum amount of necessary buildings and then I use that city to build spies, workers, or settlers. Basically things I need but not in a rush to get.
Then I guess the other part of the question is what would you call the "minimum amount of necessary builldings?"
I guess my list would be:
-Granary
-Lighthouse (if coastal)
-Library
-Courthouse
-Forge (only if Industrious)
-Harbour (only if Expansive)
I even find the Library or Courthouse can be a tough sell cuz 90/120 hammers is quite a lot for a city with low production and not a huge surplus of food. And if you're running Caste System and can't afford to switch to Slavery, you could be building for quite a long time.
Of course, I'm not looking for the answer "you should find a better place for a city". This is more of those last few cities you build to fill in those available gaps.