BasketCase said:In a despotism, two military units can keep a size 3 city pacified at any difficulty level. Build two warriors, fortify them in the city, and start on those settlers.
Tomoyo said:But, actually, enough troops will prevent flipping. Enough usually = like 300.
There's no way to see them as you might like to without a 3rd party utility like CRPmapstat. You just need to keep track of what is going on or let the govenor manage citizen moods.ArmorPierce said:Is there anyway to count the amount of happy/unhappy citizens rather than count the face one by one? I know domestic advisor shows the amount of happy/content citizens, but I don't see any unhappy citizens.
Download one of the graphics mods that shows happy faces next to the citizens. It will be easier to see at one glance how many citizens are happy/unhappy. Another thing, in the F1 scree I usually sort all my cities by population so that the higer pop cities, which are more likely to riot, come up at the beginning of the list.ArmorPierce said:Is there anyway to count the amount of happy/unhappy citizens rather than count the face one by one? I know domestic advisor shows the amount of happy/content citizens, but I don't see any unhappy citizens.