Unfortunately that is (still?) lacking in the UI.How do I see when it pops and where it pops?
How can this not be in the game??? Seriously? Did they do ANY serious play-tests at all? Like, take 10 good (Deity-level) players and listen to their reports from the first few games, and they would've caught this, I guarantee it. It's a basic feature, and utterly vital knowledge for optimal play. So why is it still not there at release? I guess I just don't understand how game-developing works these days (or has always worked; whatever).Unfortunately that is (still?) lacking in the UI.
I have create a mod Next City Plot to address this very issue with missing UI for city border growth.
Please give it a try and share any thoughts or ideas you might have. Good luck!
As far as I know, if you plug in mods through the Steam workshop then it'll disable achievements, but not if you just download them manually... which right now is the only option since mod support through Steam hasn't been implemented for Civ VI yet. Don't quote me on that though, but the only mod I've played with so far in Civ VI was a game on the TSL map downloaded from Civfanatics, and that still gave me an achievement when I won the game so at least that evidentially worked fine anyway. Might be different for different mods thoughDo mods preclude acheiving Steam acheivements?
As far as I know, if you plug in mods through the Steam workshop then it'll disable achievements, but not if you just download them manually... which right now is the only option since mod support through Steam hasn't been implemented for Civ VI yet. Don't quote me on that though, but the only mod I've played with so far in Civ VI was a game on the TSL map downloaded from Civfanatics, and that still gave me an achievement when I won the game so at least that evidentially worked fine anyway. Might be different for different mods though