I need some basic information to start my search.
If I were going to write a program that allowed users, connected via the internet (or otherwise but internet for sure), to communicate with each other WITHOUT a server
kind of like multiplayer Civilization
how would I implement it?
Alright, you don't have to tell me how to implement it. Just tell me what it is that I would be implementing. I prefer to work in c# but I'm not talking about ASP. I'm looking to open direct channels of communications among applications running on connected pc's where all services are provided by the group or one of the group.
I know there are some game programmers out there!
If I were going to write a program that allowed users, connected via the internet (or otherwise but internet for sure), to communicate with each other WITHOUT a server
kind of like multiplayer Civilization
how would I implement it?
Alright, you don't have to tell me how to implement it. Just tell me what it is that I would be implementing. I prefer to work in c# but I'm not talking about ASP. I'm looking to open direct channels of communications among applications running on connected pc's where all services are provided by the group or one of the group.
I know there are some game programmers out there!