When I adjust the difficult lvl on a player in multiplayer. Is it then getting harder for that player when raising the diffucult lvl.
Say a player is put on settler. Does that player have some buffs then and a player with the lvl warlord have no bonus and maybe some bad stuff instead?
So if I think its to easy shall I then rise the lvl on my player?
Or lower it on the AI?
Dont remember in civ 5 but in civ 4 you could choose lvl on all players and the AIs.
How does it work in singel player? I thought the ai got tougher and recived buffs the higher lvl I choosed. Or does it only punish me and the AI plays at normal but its getting harder because im punished?
Say a player is put on settler. Does that player have some buffs then and a player with the lvl warlord have no bonus and maybe some bad stuff instead?
So if I think its to easy shall I then rise the lvl on my player?
Or lower it on the AI?
Dont remember in civ 5 but in civ 4 you could choose lvl on all players and the AIs.
How does it work in singel player? I thought the ai got tougher and recived buffs the higher lvl I choosed. Or does it only punish me and the AI plays at normal but its getting harder because im punished?