Biggest difference is you will be DoW within the first bit of the game. Get Archery ASAP and have a couple of them handy in your city. Other than that, its all dependant and didn't seem like to much of a leap when I jump between them.
You're misrepresenting my strategy! I don't want the uranium for a bunch of frivolous Giant Death Robots - my Persian civilization is too backwards for that. I want it for atomic bombs in B-29s. Because the English are so far ahead of me in tech and social policies the only way I can prevent them winning is by war, and the only way my horribly outclassed military can win is by pre-emptive nuclear war.
Which means I need to control as much of the world's uranium as possible. Which means I need to conquer America since it has 75% of the world's known uranium supply. See? It all makes perfect sense.
Anyway, it's too late to change course! Stopping the plan now would be immoral. I murdered 50 million Americans for that uranium. If I don't use it to build bombs to murder another 50 million Englishmen, all those Americans will have died in vain!
I have found that the biggest difference is that the early game is quite a bit more difficult. The AIs will be even faster to tech, have an even bigger military and be quite eager to use their advanced army to crush you as soon as they can.Hi,
Been playing emperor for some time now on GK and can win now consistently so I was thinking of moving up a difficulty.
Just wondering what I should expect. How much harder Immortal is compared to Emperor?
Emperor is the last difficulty where you can effectively wonder spam with a small tall empire all game long while facerolling in all departments even with 1 city! Immortal generally requires a move to wide atleast in vanilla. I haven't tried many immortal games in Gods & Kings yet apart from 1 OCC where i only managed 1 wonder early game. 2 were built by turn 32!
Emperor is far to easy with my favored builder playstyle while immortal obselete's the playstyle. :/ This is why i wish the AI was smarter, they could reduce the bonuses on immortal & i can still play my favorite style of play & have a challenge.
Yep, the AI's start with a ton of units and at least one will come after you early, so the main challenge is to survive that first attack.Biggest difference is you will be DoW within the first bit of the game. Get Archery ASAP and have a couple of them handy in your city. Other than that, its all dependant and didn't seem like to much of a leap when I jump between them.
Emperor is the last difficulty where you can effectively wonder spam with a small tall empire all game long while facerolling in all departments even with 1 city! Immortal generally requires a move to wide atleast in vanilla. I haven't tried many immortal games in Gods & Kings yet apart from 1 OCC where i only managed 1 wonder early game. 2 were built by turn 32!
Emperor is far to easy with my favored builder playstyle while immortal obselete's the playstyle. :/ This is why i wish the AI was smarter, they could reduce the bonuses on immortal & i can still play my favorite style of play & have a challenge.
the main challenge is to survive that first attack.
You can do a lot of things if you set up a nice 4 cities Tradition empire. You can go wonderspam and outclass the AIs in gold, production and food without being at war from early 50's to the end of game.
In my last game i had 1 AI with 12 cities against my 4 and i was still 1st into demographics and very close to the 1st in score(thanks to my dozen of wonders). All techs discovered before turn 230.
I will make a thread about how to do this very soon.