VoiceOfUnreason said:Hmm... based on my own games I would say
1) Look at the production and power graphs on the info advisor screens. If power is running disproportionately low compared with your production, odds are good that you are building too much.
guilty
2) Look at the statistics screen, and check the number of each kind of building you have created - if the numbers are all the same, and in close proximity to your total number of cities, odds are good that you are building indiscriminately.
not guilty
not guilty3) When do you switch out of Organized Religion? If your immediate thought is "why would I ever do that?", you're busted.
guilty? not always, but happens sometimes4) If your most common reaction to the war horns is "oh no!", rather than "what a nuissance", you're probably a buildaholic.
guilty5) If you ever have find yourself thinking "hmm, my defenses are a little light - I'll build some military after this building is finished", see your doctor.
guilty, but for my defense i build monasteries for culture +missionnaries6) That monastery you just built - how many beakers per turn are you getting from it? Similarly, why are you building a lighthouse in a city that isn't working any water tiles yet?
not guilty7) Bring up the domestic advisor. Here's a city with lots of commerce but few hammers; there's a city with lots of hammers and few commerce. Do they have the same buildings?
false, too much of a cost (theaters+temples+ressources are good)8) True or False - switching to monarchy is a really big deal because doing so generates so much happiness?
ok, guilty
Arrrg, i'm a builder!
