How is Frontier Pass going?

Short answer is it's worth it in my opinion.

Also I fail to see how these are Twilight vampires when none of them sparkle in the sunlight. :p

Case in point, you could also just set the time of day for you game to be permanent nighttime if vampires in the sun is bothering you :lol:

I don't mind it so far. I will say neither of the Game modes have interested me, but there are still a ton more coming so we will see there

Yeah, this is where I'm at currently. So far the most interesting content has been the new Civs and the persona packs for America and France, the game modes themselves have felt pretty lacklustre and tacked on like slightly more fleshed out mods, but not properly integrated into the game because of the poor balance.
 
It's going great. I love all the added content. The game modes are awesome, and I particularly loved the Natural Wonders from the Maya/Gran Colombia pack.

Even the Persona Packs pleasantly surprised me. I was not looking forward to them at all when they first revealed them, but the reworked Teddy is awesome fun (both flavors).
 
DLC1: love Grand Colombia, new city-states and nat.wonders.
Maya is ok, Apocalypse game mode pretty cool once in a while.

DLC2: Ethiopia is such a fun civ, secret societies have much content and the new diplo quarter is well designed. Good value.

Cant wait for the next civs and game modes!

P.s. I am glad I bought the whole thing as the new Roosevelts and Catherine are interesting to play.

Firaxis dudes: just please get us Ideologies and/or world wars! :king:
 
I have to admit that all the talk on the forums about the Secret Societies mode really surprises me. It just doesn't fit with Civ at all for me. I should add that I haven't tried it yet but I very much doubt I will.
 
It seems to have rekindled my love for the game.
Even though I can't play as much as I'd like (kids, wife etc. etc.) I am finding myself spending time I probably don't have (i.e. late nights) playing, because I'm wanting to try out different combinations with SSs and play the new Civs/Personas.
And Secret Societies can of course be switched off if it's all too silly for you. All the SSs have some elements of fantasy about them.
The only thing I'd say about SS game mode is that the AI doesn't seem to have a clue how to use any of them properly. Anyone know if the AI is programmed to choose a SS that synergises with their Civ, or just the first one they meet? I seem to end up with more Voidsinger opponents than any of the others.
 
It seems to have rekindled my love for the game.
Even though I can't play as much as I'd like (kids, wife etc. etc.) I am finding myself spending time I probably don't have (i.e. late nights) playing, because I'm wanting to try out different combinations with SSs and play the new Civs/Personas.
And Secret Societies can of course be switched off if it's all too silly for you. All the SSs have some elements of fantasy about them.
The only thing I'd say about SS game mode is that the AI doesn't seem to have a clue how to use any of them properly. Anyone know if the AI is programmed to choose a SS that synergises with their Civ, or just the first one they meet? I seem to end up with more Voidsinger opponents than any of the others.
Hmm.. I ended up with a sangine pact AI once and I've seen cultists from other civs as Voidsingers too.
 
You're the billionth person to try to manufacture a historical gatekeeping standard that includes the Illuminati and Hermetic Order (which are, in fact, two of the factions in Secret Societies, the latter of which is basically Harry Potter and wizards-lite), and Lovecraftian cultists (who are just as, if not more fantastical than vampires), while excluding vampire barons (which are reasonably based in Eastern European blood magic enthusiasts who were just as historically real and fanatically deluded as the other three societies).

Kind of tired of seeing edgelords all over these forums posting the exact same non-argument dozens of others have made previously. Secret societies game mode is pseudo-fantastical in its entirety. Either you accept all of it as not being too fantastical, or you reject all of it. The distinction everyone imagines really doesn't exist except as a matter of shallow inter-fandom elitism (and in the case of vampires, borderline sexism...something which I was guilty of during the Twilight years but have since come to realize was really just buying into a male-dominated culture that was applying a double standard to blockbuster pulp, where dumb male-centric trash like Transformers was merely "dumb fun" while it was casually acceptable spam the author of Twilight with hate mail).

I'm not even a vampire fan. But vampires are older than dirt and some form of vampire exists in nearly every culture's mythology. It's arguably the most prototypical mythological creature in the human lexicon outside of ghosts and nature spirits. While I never wanted fantasy creatures in the game, I think the distilling of vampires into a low-fantasy blood magic cult and lumping them in with Lovecraft and Secret Societies was a brilliant design choice. Romania fans get their vampire fix, and everyone else can pretend they can employ a flavorful assassin's guild with a blood fetish.

Tl;dr: Did this thread need to exist at all?

Someone's been reading their thesaurus!
 
Someone's been reading their thesaurus!

First, empty ad hominem.

Second, I don't recall the last time I pulled up a thesaurus to post on these forums. I only resort to it when I actually care about wordcrafting in more formal settings, and civfanatics is hardly an audience I feel the need to impress. I would rather make up a neologism on the fly than be a thesaurus-whore.

Third, although I recognize my prose can get a bit flowery here and there, at least I have thoughts, unlike those who throw cheap, quippy, non-constructive insults around.
 
Keep your fedora on, dude. Like you said, civfanatics isn't the place to prove how intellectually superior you are to the rest of us pond life.

I was pointing out a complaint which is repeatedly being brought up on these boards and effectively amounts to spam. I don't really care what people think of me intellectually as long as the community eventually takes notice and stops whinging about vampires in fairly thoughtless and non-constructive patterns.

And even if I did care, at least I contributed more to this thread than a passing accusatory thought. Am I really being accused of being a bombastic pseudo-intellectual by a guy whose first post in this thread was about...thesaurus elitism? Keep your cheap shots, buddy. I definitely have nothing to prove to you. :)
 
Overall, it's not bad, and the fact that the updates come monthly has elevated my overall opinion of Firaxis' communicability. Some things about the new content irk me (recycled leader animations, inane agendas, vampires instead of historic Templars), but I don't hate the addition of new content or new ways to play. It seems like wasted potential in some cases (vampires instead of Templars), but I also enjoy said gameplay (I like annihilating people with vampires).

They aren't reskins, they're effectively new leaders.
Yes, but now one version of Teddy and one version of Catherine are missing some voiced lines, unfortunately.
 
Really? That's annoying. How many? Hopefully it's just a bug that will be fixed soon.
Just a few agenda-related lines (and I think one Teddy's Civilopedia line), but it is irksome nonetheless. It doesn't seem to be a bug, it just seems to be the case that Firaxis didn't get the voice actors to do those lines (probably because they didn't anticipate needing them for a third set of DLC/expansion content).
 
Most people who dislike the vampires seems to be upset about a character that doesn't exist in real life. But the concept and its execution work pretty well, whether you think of them as vampires, who drain the blood of their victims, or as super assassins who get better [stronger] with each kill and who always plan an escape route no matter how bad things go for them - so they never die [vampires] or get killed [super assassins] - whichever you prefer. I like the societies in general, although I'm only on my 2nd game since this mode came out and have only played the voidsingers in my previous game and vampires in my current game.
 
Most people who dislike the vampires seems to be upset about a character that doesn't exist in real life. But the concept and its execution work pretty well, whether you think of them as vampires, who drain the blood of their victims, or as super assassins who get better [stronger] with each kill and who always plan an escape route no matter how bad things go for them - so they never die [vampires] or get killed [super assassins] - whichever you prefer. I like the societies in general, although I'm only on my 2nd game since this mode came out and have only played the voidsingers in my previous game and vampires in my current game.
Heck, the Order of Assassins would have been an excellent replacement for Vampires too. You could even have Vampire Castles replaced by mountain fortresses, like the real Assassin Order (of Assassin's Creed fame, but based on the historical order).

I wouldn't have minded vampires at all in a myth/legend game, but it's a bit jarring in a Civ game. But as I said, I don't mind it too much, even if I think it was wasted potential.
 
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