Fluffyburrito
Chieftain
- Joined
- Jan 9, 2014
- Messages
- 8
I'm completely new to the game and finding this site a great resource but many of the guides seem a bit out-dated.
I've been seeing lately that the general consensus is that ICS no longer works. Is it almost always better to have 3-4 large cities and puppet everything else?
My favorite Civ so far is Rome because you can get a really early advantage as soon as you get iron (their lifeblood and a glaring weakness if you don't start near some) and usually take another civ or a few city states out to expand rapidly and gain a great advantage with your ULA. Then I usually just choose my victory bonus because I'm so far ahead. However, I've felt like having 7-8 cities really slows down my progress and I win scientifically barely before turn 400. I keep bumping the AI up after every game because they've been a breeze so far but I feel like this tactic won't work well once I fight some AI that provides a challenge.
I've been seeing lately that the general consensus is that ICS no longer works. Is it almost always better to have 3-4 large cities and puppet everything else?
My favorite Civ so far is Rome because you can get a really early advantage as soon as you get iron (their lifeblood and a glaring weakness if you don't start near some) and usually take another civ or a few city states out to expand rapidly and gain a great advantage with your ULA. Then I usually just choose my victory bonus because I'm so far ahead. However, I've felt like having 7-8 cities really slows down my progress and I win scientifically barely before turn 400. I keep bumping the AI up after every game because they've been a breeze so far but I feel like this tactic won't work well once I fight some AI that provides a challenge.