How Often Do You Abandon Games?

This brings up an interesting idea. But probably not. I thought of starting to play games and limit the number of turns, so it's just a race to see how fast I can get up and running. But that would probably be tedious too, since the AI gets such a boost on higher levels.

I rarely finish games, I love starting, but I get bored, or tired, and once I save and quit, I rarely go back to my saves. I wonder if there is a way to analyze a person's personality based on their Civ V save files?
 
Like most of the people above, I probably finish about 10% of the games I start. I mostly play on Emperor and I don't think there has ever been a game I have really lost.

I usually get lazy after the industrial, turtle back and cruise to a boring diplo/ science victory and this, as many pointed out, can be incredibly tedious. In my last game, playing as Spain, there were two clear runaways, I lost my best city to China and still manage to recover, leaving Wu with one tiny useless city. I guess I could win the game by now - and I have played extremely poorly - but what's the point?

Also, seeing the AI not being able to win an emperor game they should have clearly won by turn 350 is extremely frustrating.
 
I say I quit about 60% of my games. Sometimes out of frustration but mostly becauase the end half can be quite tedious when you are cruising to an easy science/cultural victory. I wish the ai was a tad bit more agressive.

I do however love multiplayer end game because diplomacy and the challenge is so much better with people

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My abandon game rate rises over difficulty of course. Before emperor, it was around 0-20%. At emperor or immortal it's around 50%. I abandoned my Hunnic game because I lost interest after the early zerg. I abandoned my Babylon game because I was constantly harassed by war and perhaps took a wrong solution by defeating 2 civs which ganged up on me in ancient era. I am almost thinking of abandoning my Morroco game because my techs are being stolen really often even though I am behind in tech (strayed from my "put first spy in capitol" strategy because I wasn't expecting many thefts whilst behind. Once I try deity, my abandon game rate will be more like 80-90%, but I will be focusing on immortal for a while.

As a result, I've moved toward MP games, where my abandon game rate is 0% (excludes involuntary leaving because I have to rl things).
 
I used to abandon games all the time, but since G&K the mid to late game is so much more interesting.

I recently had the funnest game I've ever had in CIV, a game which I almost abandoned. I spent most of the game simply trying to survive as I had Shaka to the north of me as a constant threat. Fortunately the terrain between us made an early invasion difficult and for the next 1500 years I kept him at bay through diplomacy and resolutions. Eventually his large empire began to decline as I slowly worked my way up the leaderboard. I ended up winning a diplomatic victory in a game I thought I had no chance, I was basically "role playing" as a nation trying to survive and keep others from invading my small territory.

Through a combination of terrain, diplomacy and building my economy I had a very satisfying experience in a game I was ready to give up on.
 
Looks like I'm the only one, but I've never abandoned a game. I don't play on a very high difficulty, but even when I lose I play all the way through.
 
The only game I've ever completely ragequit is my Egypt game, when my best friend and neighbour, the Ottomans, who were completely friendly with me (With the Diplomacy info mod, whatever it's called, they had 10 points towards hating me, and 135 points towards being my friend!), Jannisary rushed me right as I disbanded my tiny military because I wanted to save gold.

I would have done exactly the same in Suleiman's position, no matter how friendly relations had been with my neighbor, if they had more wonders than units. :-p

National defense is not an indulgence: it's prudent. There have been times in the Civ series where you could completely ignore your army and coast to victory, but I think the game is more interesting when your opponents keep you honest.
 
Almost all games if rerolling the map counts as such and vast majority even if that doesn't count. While I think the game is excellent I don't like to play it due to few peculiarities, bugs, unfortunate concepts or whatever one does call them - annoyances is my suitable umbrella term.

First of all the start should have something extra - good or bad is irrelevant but something interesting. An AI planting a troll city which is 4 tiles away from my capital and 14 from it's is a reroll time. The AI is shooting itself in the leg and it only annoys me.

Later in the game instant abandons are mostly due to religion or spying. Dodging a foreign prophet trio is not my idea of building a civilization especially if those prophets have work to do converting their own cities. It's not that those actions would seriously affect the outcome of the game but usually feel my time is more valuable to be spent elsewhere.
Having techs stolen left right & center while my incompetent 006 is zipping Martinis for 15 turns before getting into action despite that I'm virtually in the stone age compared to others - they have Unis while I can't read or a home capital placed spy is shooting clay pigeons instead of other spies sadly missing both of them. Again, not a game changing events by any means but underlining the crappy implementation of spying & religion which I can tolerate only to a point.

Most common reason to abandon the game by late Renaissanse/early industrial is that the game is practically won. The only variation is due to selected VC but after few of each it isn't particularly interesting - tech paths are the same, wonders are the same, units are the same and so on.

The very few games I actually do finish are more often than not test drives for something different like the latest as Experiment in Religion or something like that. THe early turns up to T100 are just far more interesting than the following 100+ turns and moreover feels like building a civ not playing a game as such. Also, I do like to play map that encourage late settlements like Terra in various forms - it's not for optimal winning times but for fun.
 
Wow... My least favorite part of a game is the beginning. I almost always finish my games, and usually play after I win. I intentionally play on lower difficulties so I can annahilate the AI and just horse around the map.
 
Wow... My least favorite part of a game is the beginning. I almost always finish my games, and usually play after I win. I intentionally play on lower difficulties so I can annahilate the AI and just horse around the map.

What do you mean horse around on the map? Are all the other civs gone? What is there to do after you win?
Just curious

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I seldom abandon games, but it does happen - mainly when I'm testing my mod and find some game-breaking oversight, I'll correct it, abandon the game and restart... otherwise, regardless of winning/losing I stick with a game to the Victory screen usually (and sometimes after, if I had something I wanted to achieve like total annihilation of everything that wasn't my empire).

The handful of times I've abandoned a game outside of mod-testing was due to tedium... when turn times (or load times) start approaching 5-10 minutes on large/huge maps because of a runaway AI who owns half the globe and keeps shuffling planes back and forth between cities, I'll abandon the game because it's a poor use of my time to slog through it even though it's very likely I could DoW them and cut them down to a manageable level eventually I hate having to go to war for reasons that break the fourth wall (in one game I backstabbed my long-term ally Poland purely because he was taking twice as long on his turns as I was due to the size of his empire and even though I wiped him out and fixed the turn issues, it just sucked the fun out of the game for me).
 
Wow... My least favorite part of a game is the beginning. I almost always finish my games, and usually play after I win. I intentionally play on lower difficulties so I can annahilate the AI and just horse around the map.

Especially when I finally get satellites and I can see what the other civs have for the taking :D
 
Lately I find myself abandoning a lot of games. I don't know why, but I just lose interest depending on who my competition is, and sometimes depending on who I'm playing as (I often play as a random leader). It sucks, especially because I want to try and win with all the civs and in different styles, it's just that it gets tedious around the middle ages...
 
Lately I've abandoned every game I've played to late game because of crashes. I'll load up an autosave and realize I have no desire to replay the turns again because they are a bit tedious and take a long time to process. :(
 
...Yeah...yet, I do love those games, which for whatever reason, develop in a way that you can hardly stop playing when bedtime comes...;)

As it has turned out I'm in the midst of one of those games now...a game that almost certainly will prove memorable.

Playing as Spain at the Emperor level, the "excitement" started shortly after I captured a CS with both tiles of the 'Reef workable.... I expected to be "denounced".... and I was kind of hoping that would happen....the "phony" DoFs being as usual, AI smokescreens...

Anyway, within two or three turns all the civs on my continent DOW'd...including the closest one who I was hoping would eventually be stupid enough to do that.....Egypt....

Ramses is now almost finished. I have his capital with a few nice wonders in...I'm razing his second city and have one turn left to capture his last city which I'll raze....I've tried to see if he wants peace...but he is stubbornly insisting on carrying on with the war...so he will be gone.

Then it will be Honolulu...which I'm currently pounding with Artillery and I'm very close to getting a couple of Artillery focussed in on Moscow which has a few nice wonders in it.....

A "three-front war"...lots of action and lots of fun... ;) And, to think, I've only DoW'd once in this game...

The only one on my continent that I haven't got my troops close to yet is India...

The other belligerent, William, is a pathetic civ on another continent....I'll focus on him later. Two other civs on the same continent as him have remained either neutral or friendly through all of this....

Truly a fun BNW game...and with all the DoWs, almost like a vanilla or G&K game...

It seems you never can be sure when you first "spawn" just how the game is going to develop.....With this one I started off centring Madrid around Kilimanjaro....in a good productive location, though not a coastal city....
 
I don't abandon very often. When I played Civ 3 or Civ 4, it was a point of pride that I finished every game, and won them all.

To be honest, I've only played a few dozen Civ 5 games, and I just moved up to Prince difficulty :blush: I abandoned a couple of games where I was not aggressive enough, and a warmonger neighbor had conquered a bunch of *his* neighbor's cities and was poised to run away. My land wasn't as good, and I just didn't relish the task of taking him down.

Overall, I'm find the early, middle, and late games interesting for different reasons. The early game is all about exploration -- what's over the next hill, or just across the ocean. Barbarians are a constant worry, and a good source of experience.

The middle game is about grabbing resources, and grabbing some puppet cities from neighbors. Spreading my religion is fun, and watching what happens on the other side fo the map.

Late game, I just love launching the space ship ... and have ever since Civ2. So running thru the techs, and even building GSR's sometimes, just for kicks.
 
What do you mean horse around on the map? Are all the other civs gone? What is there to do after you win?
Just curious

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It means I can do whatever I want, not seriously trying to win. After I win, I usually wipe out the rest of the civs (they all hate me by then) and the barbs, and then fill the world with my cities and improve all the land. It has to be a good map for me to go that far, though.
 
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