Hello.
Almost a year has passed since I managed to install this game for the first time.
Now I managed to get through the Steam-hassle (luckily ) to install it again.
After having started up my first game since christmas, I find that my name in the Score-list on-screen to the right is not "Harald Bluetooth," but the really boring "You."
How do I change this. I have been looking through the options, but haven't found any place to change the name. One "should" be able to expect that such a natural thing was openly available (and intuitive to do) since Civ V is a later game than Civ IV (in which there is no problem changing the name to anything I want).
And if I may: How do you set your commerce to go into Research instead of Gold?
I have found no clue as to where I must go inside the game to accomplish that, unfortunately. So I crawl along with the speed of a turtle...
Hm. Also I have not been able to locate the technology that opens up what would be called "Slavery" in Civ IV. The ability to sacrifice population for production. I haven't seen it among the "Social Policies" either. One possibility is that I'm turning blind, another that the option doesn't exist in this game. If anyone can tell me if it does indeed exist or not, I would be able to stop looking for it...
PS!
I have tried to look through some War Academy articles, but have not found the answers to my two questions above, yet. If anyone has a link to an article, I would be much appreciative (since I would save a lot of time wasted reading through a lot of text I'm not interested in as of now...).
PS 2!
And I do intend to learn this game now. It's just that I'm so stuck in Civ IV that I am shocked to see the Granary is nerfed to just give +2 Food, instead of saving 50% of food upon Growth. I see you need an Aqueduct to store 40% food when growing. This is illogical. It makes no sense to me. An Aqueduct leads water, hence it increases growth of crops (+ 2 Food), while a Granary stores food (keep food after growth).
I really wish they could've used Spock as an advisor here... then I'm sure Granary and Aqueduct would've switched their bonuses...99.999% certain, in fact!
Yours Sincerely
Kjotleik of Norway
Almost a year has passed since I managed to install this game for the first time.
Now I managed to get through the Steam-hassle (luckily ) to install it again.
After having started up my first game since christmas, I find that my name in the Score-list on-screen to the right is not "Harald Bluetooth," but the really boring "You."
How do I change this. I have been looking through the options, but haven't found any place to change the name. One "should" be able to expect that such a natural thing was openly available (and intuitive to do) since Civ V is a later game than Civ IV (in which there is no problem changing the name to anything I want).
And if I may: How do you set your commerce to go into Research instead of Gold?
I have found no clue as to where I must go inside the game to accomplish that, unfortunately. So I crawl along with the speed of a turtle...
Hm. Also I have not been able to locate the technology that opens up what would be called "Slavery" in Civ IV. The ability to sacrifice population for production. I haven't seen it among the "Social Policies" either. One possibility is that I'm turning blind, another that the option doesn't exist in this game. If anyone can tell me if it does indeed exist or not, I would be able to stop looking for it...
PS!
I have tried to look through some War Academy articles, but have not found the answers to my two questions above, yet. If anyone has a link to an article, I would be much appreciative (since I would save a lot of time wasted reading through a lot of text I'm not interested in as of now...).
PS 2!
And I do intend to learn this game now. It's just that I'm so stuck in Civ IV that I am shocked to see the Granary is nerfed to just give +2 Food, instead of saving 50% of food upon Growth. I see you need an Aqueduct to store 40% food when growing. This is illogical. It makes no sense to me. An Aqueduct leads water, hence it increases growth of crops (+ 2 Food), while a Granary stores food (keep food after growth).
I really wish they could've used Spock as an advisor here... then I'm sure Granary and Aqueduct would've switched their bonuses...99.999% certain, in fact!
Yours Sincerely
Kjotleik of Norway