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How to force invalid terrain for improvements?

Discussion in 'Civ5 - Creation & Customization' started by seamus2010, Oct 22, 2016.

  1. seamus2010

    seamus2010 Chieftain

    Joined:
    Jun 23, 2013
    Messages:
    66
    In vanilla, a farm can be built on any terrain, as long as it has access to freshwater, due to it having FreshWaterMakesValid to true.
    What I want to do is to selectively enable and disable freshwater farms.
    For example, I want the farm to still be buildable on tundra tiles next to freshwater, but no longer buildable on Snow tiles next to freshwater.

    How would I do this? Is there a way I can mod it through the xml?

    Also with HillsMakesValid, is there a way to selectively disable building mines on top of hills of different terrain? ie. desert hills can no longer have mines on it, but other hills still can?
     

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