Hi
I have been playing this game for some time now, and sadly the Ai seem to have lost all ability to conquer the world, domination victory look like a joke, only player do it. Ai only care about small conflicts, go to war, achive almost nothing, and then go back to normal again.
So in my frustration I have tried different things to see if Ai can wipe out other and conquer the world. So far I'm very disappointed. This is what I have tried so far:
Give Ai all traits that support war attitude
Increased minimal length of war 3 times
Used Ai mods that improve Ai behavior/strategy
So I ask for your help, what can/must I do to make it possible for Ai to conquer the world and kill of other civs or players?
Edit:
After working on tweaking mods/files to make Ai more challenging with my friends, we are pretty happy so far.
Just remember we have very limited knowledge about the game and how the mods/tweaks works, we just ended up with this settings/tweak after testing. For all I know many settings can be conflicting and counterproductive.
Here is what we have done:
Critical "tweaked" mods - remove from steam folder/unsubscribe and put into \Documents\My Games\Sid Meier's Civilization VI\Mods
AI+ - basic mod for improving Ai operations.
Aggressive AI Traits - make Ai more aggressive and remove war weariness
Aggressive AI Agenda Overhaul - give more Ai's better war/expansion related agendas
Smoother Difficulty 2.0 - give Ai combat bonus vs barbs + remove extra settlers, tech, civics and combat bonus vs players
Smoother Difficulty 2.0 - Ignore the new difficulty levels since they are not in Ai+ mod. Play only on deity.
Optional "tweaked" mods - remove from steam folder/unsubscribe and put into \Documents\My Games\Sid Meier's Civilization VI\Mods
Radiant Stronger Cities - give ai attack bonus vs districts/cities + reduce walls strength
Settlers Retreat - made both settlers and builders unable to be capture since Ai never capture them
Better AI Diplomacy - make Ai less friendly
Mod Leaders Only - remove bad performing Ai's
No AI Cheats - remove extra units/settlers etc from Ai at higher difficulty levels
Tweaked original files
Make backup of org files first, and then just overwrite or merge with other changes you have made.
DiplomaticActions.xml - Reduce/remove warmongering (Grievances) - optional find mod that do the same
GlobalParameters.xml - Reduce/remove war grievances/weariness + increased minimum length of war so Ai have enough time to achieve something
Eras.xml - remove extra start settlers/builders but give Ai extra warriors at start to fight of barbarians at deity.
Settings for starting new game:
Critical = Play on deity to enable all mechanics in Ai+ mod
Suggestions: Ai will perform better with smaller map, less obstacles and fewer landmasses. The larger map, the more mountains/water and number of landmasses, the Ai will perform worse.
What to expect with all this mods/tweaking:
Ai should settle more, more wars will happen and Ai will conquer more land.
We are still doing testing and we have a few different approaches, my friend is testing with only one continent since Ai have issues with settling several continents, but I will come with more here later.
Here is all the files and mods tweaked.
https://app.box.com/s/yrbntgddroenfg0c3k2wnn2bl83v0f65
Just remember my friends and me are complete noob's when it come to understanding mods/tweaks, all we have done is testing with spectator mod and played the game, so there can be many illogical things here but it somehow work for us. So use at your own risk
Have fun
I have been playing this game for some time now, and sadly the Ai seem to have lost all ability to conquer the world, domination victory look like a joke, only player do it. Ai only care about small conflicts, go to war, achive almost nothing, and then go back to normal again.
So in my frustration I have tried different things to see if Ai can wipe out other and conquer the world. So far I'm very disappointed. This is what I have tried so far:
Give Ai all traits that support war attitude
Increased minimal length of war 3 times
Used Ai mods that improve Ai behavior/strategy
So I ask for your help, what can/must I do to make it possible for Ai to conquer the world and kill of other civs or players?
Edit:
After working on tweaking mods/files to make Ai more challenging with my friends, we are pretty happy so far.
Just remember we have very limited knowledge about the game and how the mods/tweaks works, we just ended up with this settings/tweak after testing. For all I know many settings can be conflicting and counterproductive.
Here is what we have done:
Critical "tweaked" mods - remove from steam folder/unsubscribe and put into \Documents\My Games\Sid Meier's Civilization VI\Mods
AI+ - basic mod for improving Ai operations.
Aggressive AI Traits - make Ai more aggressive and remove war weariness
Aggressive AI Agenda Overhaul - give more Ai's better war/expansion related agendas
Smoother Difficulty 2.0 - give Ai combat bonus vs barbs + remove extra settlers, tech, civics and combat bonus vs players
Smoother Difficulty 2.0 - Ignore the new difficulty levels since they are not in Ai+ mod. Play only on deity.
Optional "tweaked" mods - remove from steam folder/unsubscribe and put into \Documents\My Games\Sid Meier's Civilization VI\Mods
Radiant Stronger Cities - give ai attack bonus vs districts/cities + reduce walls strength
Settlers Retreat - made both settlers and builders unable to be capture since Ai never capture them
Better AI Diplomacy - make Ai less friendly
Mod Leaders Only - remove bad performing Ai's
No AI Cheats - remove extra units/settlers etc from Ai at higher difficulty levels
Tweaked original files
Make backup of org files first, and then just overwrite or merge with other changes you have made.
DiplomaticActions.xml - Reduce/remove warmongering (Grievances) - optional find mod that do the same
GlobalParameters.xml - Reduce/remove war grievances/weariness + increased minimum length of war so Ai have enough time to achieve something
Eras.xml - remove extra start settlers/builders but give Ai extra warriors at start to fight of barbarians at deity.
Settings for starting new game:
Critical = Play on deity to enable all mechanics in Ai+ mod
Suggestions: Ai will perform better with smaller map, less obstacles and fewer landmasses. The larger map, the more mountains/water and number of landmasses, the Ai will perform worse.
What to expect with all this mods/tweaking:
Ai should settle more, more wars will happen and Ai will conquer more land.
We are still doing testing and we have a few different approaches, my friend is testing with only one continent since Ai have issues with settling several continents, but I will come with more here later.
Here is all the files and mods tweaked.
https://app.box.com/s/yrbntgddroenfg0c3k2wnn2bl83v0f65
Just remember my friends and me are complete noob's when it come to understanding mods/tweaks, all we have done is testing with spectator mod and played the game, so there can be many illogical things here but it somehow work for us. So use at your own risk

Have fun

Last edited: