Thorn
King
Hmm, are the nodes the four cube things or the 'ball of lines' thing? After updating to Blender 2.45 today that's all I get when importing .nif files.
Hmm, are the nodes the four cube things or the 'ball of lines' thing? After updating to Blender 2.45 today that's all I get when importing .nif files.
I have Blender 2.42a but when I try using it, it says the nif scripts were written for Blender 2.45. What version of the nif scripts are you using?
Does anyone know a 3dsmax version of this tutorial? I really don't want to become acquainted with yet another 3d modelling program from scratch.
I do have the import/export files for 3dsmax, but for instance:
What exactly do I check/un-check when exporting/importing? (lights, cameras, collisions?)
My first attempt hit a brick wall because my modified LH did not have "189NiTriShape" in its drop down menu (upto 140's only) and the textures did not seem to appear for some reason. ???
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