HOW TO: Import/modify/export LH

Rigging is the action of linking verticles to bones. So when you rig an arm, you select all the upper arm verticles and you link it to the upper arm bone of the armature.

i needed to do a simple "rig" on a shoulder strap (or create a new one:( ), so i did some searching as advised by Chugginator and SUCCESS!!!:D . i took some screenies of the process and will post a tutorial, hopefully tonight, when I get back from work!
 
^I love you bernie. ;)
I'll do my ripping off tutorial tonight too. At Civunited. You'll all have to join ;)
 
I'm going through this tutorial getting things done in nifskope. the problem i'm having when I do the trishape is that since I have charlemagenes head and bones and lincoln's suit that they are not exactly matching up.

When I edit trishapes how do i associate the suit as a trishape although the original leaderhead didn't split them out?

second thing, since my newleaderhead already has teeth and stuff should I just edit the old leaderhead teeth's trishapes with the new leaderheads teeth?

thx
 
Do you have the correct version of Blender that will work with the scripts you downloaded?
 
ermm...what?
You need blender and the NIF scripts. google "niftools" and follow the links on the front page for blender nif scripts.
 
...I am coming extremely close to throwing my computer out the nearest window. It's still not working.

So far I've downloaded Blender, NifSkope, PyFFI.NIF, and 3dsMax. Is there anything that I am missing?
 
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