CommanderZ
Warlord
I made a custom terrain feature in 3ds max 8 - simply by creating the model and instancing it several times over the designated area. Then I exported it, created XML files and tried it ingame. The model is 100% ok, but it gets corrupted when placed on hills or peaks. Default features like forests adthere to hills and peaks nicely, but mine have their model placed in the height of the hilltop. How can I make my models adhere to hils like firaxis models do?