How to make a custom terrain feature adhere to hills and peaks?

CommanderZ

Warlord
Joined
Nov 24, 2007
Messages
182
Location
Prague, Czech. Rep.
I made a custom terrain feature in 3ds max 8 - simply by creating the model and instancing it several times over the designated area. Then I exported it, created XML files and tried it ingame. The model is 100% ok, but it gets corrupted when placed on hills or peaks. Default features like forests adthere to hills and peaks nicely, but mine have their model placed in the height of the hilltop. How can I make my models adhere to hils like firaxis models do?
 
Not that i've seen. I don't really have an answer for ya, I just don't want to see this thread lost, and am very curious as to the answer :)

I would imagine it would be a problem in the xml to do with either the feature itself or the hills and peaks. Out of curiousity, what was the terrain feature?
 
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