Ekmek
on steam: ekmek_e
Great tutorial! But i have a problem
I made it so close to the end! But then when i went to do the nifswap i got the failed to map parent link NiNode|Scene Root.00
so i deleted the ".00" like you said on a previous post, and had to do something similar with the head and a mouth crease bone, but after that it copied. Except at this point it was distored after i copied it. So then you said if it was distored to run it in and out of blender, and here's the main problem.
I got it into Blender, but then when i try to export it, it gives me the error message, "multiple bones with the name "b_fingerL_4pinky_01": probably you have multiple armatures, please parent all meshes to a single armature and try again"
Something possibly related, before i exported the suit i went to global and made sure everything but the suit was gone. Then when i imported it again in the Zara Yaqob file it already had all the vertex groups assigned. As far as i can tell there's only one armature in the file. Thanks in advance
yeah the scene root error means that you didn't import a boneless skeleton. it might be that you mixed two methods. my basic method in the guide and the skeleton swapping that i described in the thread. post your last blend file and the associated nifs and I try and take a look.
Is it possibelt ot ake parts from one leaderhead lets say a beard and put it into another leaderhead; also is there an easy way to change the leaderhead skin color especially a current one. That at the moment is my only problem
my guide exactly covers how to take and add parts to leaders. but if the beard is alread separated in nifskope then its easier to copy over.
to change the color of the skin you just need a paint program like Gimp with a dds plug-in to do it.