FlowKey
Dark Lord
I'm not really upset about historical accuracy at all ... I just like the mind game of it.
In fact, I think Sid did an amazing job at it to begin with. The real historical accuracy in Civ does not lie in the small technicalities of which tech or wonder should have which effect, but in the fact that all these step-by-step developments during a game of Civ (as is) does mimic history on a large scale.
A few examples:
- the game starts just after the agricultural revolution (i.e.) irrigation and slowly leads to small scale wars with other civs as a result of overpopulation and technological development.
- as the middle ages progress and commerce develops, money starts playing a larger role: you gain larger amounts of it per turn and is becomes an instrument of power, both towards other civs as towards your own population.
- In the industrial age, the introduction of railways and factories leads to a huge take-off in industrial production, which - combined with technical development - often leads to a bloody world war.
I know I am not saying anything new here, but I just want to point out that all this is a slow step-by-step development that was very well thought through, already in the original Civ from 1991.
In fact, I think Sid did an amazing job at it to begin with. The real historical accuracy in Civ does not lie in the small technicalities of which tech or wonder should have which effect, but in the fact that all these step-by-step developments during a game of Civ (as is) does mimic history on a large scale.
A few examples:
- the game starts just after the agricultural revolution (i.e.) irrigation and slowly leads to small scale wars with other civs as a result of overpopulation and technological development.
- as the middle ages progress and commerce develops, money starts playing a larger role: you gain larger amounts of it per turn and is becomes an instrument of power, both towards other civs as towards your own population.
- In the industrial age, the introduction of railways and factories leads to a huge take-off in industrial production, which - combined with technical development - often leads to a bloody world war.
I know I am not saying anything new here, but I just want to point out that all this is a slow step-by-step development that was very well thought through, already in the original Civ from 1991.