How to make your game more historicly acurate

FascistRepublic said:
ok, thats a miss. Next up, what other units (like that B-52) would help fill in gaps?
maybe a ground attack aircraft (low A/high D, heavy bombard) or an attack helo (low A/low D, high bombard).
 
An attack helo would be better, IMO. I really like the way RnR does helicopters...they're ground units, not air units, so you can move them around the map and attack with them like the Civ2 air units, and not the planes of Civ3.
 
Turner said:
An attack helo would be better, IMO. I really like the way RnR does helicopters...they're ground units, not air units, so you can move them around the map and attack with them like the Civ2 air units, and not the planes of Civ3.
yes but they are restrcited to movement over land tiles only (not to mention the bizarre stats). i don't think that's exactly "historicly accurate".
 
I'd like the helicopter to be more like Civ2, as well. I think, while useful in certain circumstances, it is a non combat unit. There should be some kind of fighting chopper.
 
Yeah- a way to make the game more historically accurate would be to give the helicopter some attack.
 
Actually, that's been done to death in the C&C forums. First to come to mind for the US is the Marine Unit, or the Minuteman. Infantry, not missile. ;)
 
:confused: Turner, could you make that a little clearer?
 
FascistRepublic said:
Next up: What UU's could more accuratly portary a civ?
well, for starters, i would suggest an infantry unit for each civ. after all, not all militaries are created equally (nor do they all look alike) ;)
 
El Justo said:
well, for starters, i would suggest an infantry unit for each civ. after all, not all militaries are created equally (nor do they all look alike) ;)

Not only that, but a distinct infantry unit for each civ for each ERA.
 
Is it just me, or is this starting to get [offtopic]
 
Yes, it is.

Should Leo's workshop be a non milatary wonder? Adter all, he was an inventor and artist, not a milatary man.
 
But he did help miltarily. He drew pictures of everything. In fact, he was more scientific than militaristic considering some of those drawings resembled automobiles, tanks, planes, and parachutes! :eek: So maybe it should do something like increasing science output.
 
choxorn said:
But he did help miltarily. He drew pictures of everything. In fact, he was more scientific than militaristic considering some of those drawings resembled automobiles, tanks, planes, and parachutes! :eek: So maybe it should do something like increasing science output.

There's already some science boosting wonders. Newton's, Copernicus' come to mind.

The logic of having Leonardo's Workshop give cheaper upgrades is probably along the lines of coming up with easier and cheaper ways of upgrading the old units.
 
Yeah, Leo's is fine the way it is.

P.S.
Fascist, you are noticing that many of these ideas don't seem to work, right?
 
FascistRepublic said:
Yes, it is.

Should Leo's workshop be a non milatary wonder? Adter all, he was an inventor and artist, not a milatary man.

He wasn't a soldier, but he worked as a military engineer for an Italian Duke, although I can't remember which one. Basically like a high level civilian advisor/inventor like the head of a research company like Rockwell or Lockheed.
 
I thought up of two things, but they couldn't be done in the editor, but I'm going to say them anyway.

1. By making tiles closer to the north and south poles bigger. Earth is a sphere, not a cylinder.
2. By making it so Nuclear Plants can meltdown when a city isn't in disorder, but have a much lower chance of doing so.
 
Back
Top Bottom