How to reduce corruption??

camelman said:
you could play the game as a communist.
That's what I always do- once I reach communism, I build a huge army and inavde all my neighbours. Once I dominate the continent, I switch to democracy, until another war. This doesn't help, exaclty, but it gets you more wealth, which can be used to hurry any important projects (including corruption-recucing police stations and courthouses).
 
Guys im having the same problem

C3C. Problem is i have so many cities. I got 3 civs to attack 1 strong one, waited for the stockpile of AI troops to wear down then went in with knights.

War is going well, knight armies in the field kicking butt etc. Plenty of leaders with Heroic epic.

But now i have around 50 cities!! .

As ive taken more cities is this increasing the corrption in my core cities as i suspect?.

Can anyone confirm that lots of courthouses in the empire, not just corrupt cities will help?.

I COULD make peace and go for space race/democracy. Never really bothered with democracy before (1 change a game only) how much does that help??
 
chris409 said:
Guys im having the same problem

C3C. Problem is i have so many cities. I got 3 civs to attack 1 strong one, waited for the stockpile of AI troops to wear down then went in with knights.

War is going well, knight armies in the field kicking butt etc. Plenty of leaders with Heroic epic.

But now i have around 50 cities!! .

As ive taken more cities is this increasing the corrption in my core cities as i suspect?.

Can anyone confirm that lots of courthouses in the empire, not just corrupt cities will help?.

I COULD make peace and go for space race/democracy. Never really bothered with democracy before (1 change a game only) how much does that help??

How big is the map? 50 Cities sounds like an awfull lot to me. If it's a Standard size map you could probably get a domination win just by continuing to conquer if you have enough military strength.
 
Corruption and waste have been my bane, especially with captured cities. And this continues indefinitely, even after the population is converted to my side. Basically the city produces one shield and one commerce point. Courthouses seem to have a minimal effect. If one has Republic or Monarchy, can anything be done to significantly improve the situation?
 
CivBound said:
Corruption and waste have been my bane, especially with captured cities. And this continues indefinitely, even after the population is converted to my side. Basically the city produces one shield and one commerce point. Courthouses seem to have a minimal effect. If one has Republic or Monarchy, can anything be done to significantly improve the situation?
CivBound, you don't say if you're playing vanilla or C3C. At any rate, irrigate everything flat around your corrupt cities to get as much growth as possible, but place them very close together...like CxCxCxC. Let about half your citizens produce food to feed the other half who become taxmen or scientists. Taxmen each produce 2 uncorrupted gold and scientists produce uncorrupted beakers (1 in vanilla, 3 in C3C). That's in addition to the 1 shield and 1 commerce point you'd get anyway. This can add significantly to your treasury or reduce research times.

While the tax/science guys are doing that, set the towns to build practically anything...not really expecting to complete the projects. Then, when you suddenly need a settler or arty or galleon, you can reset to whatever you really need and cash-rush the completion, using the shields already invested.
 
I am playing the CIV 3 conquests. Is that Vanilla? If not, please explain the terms. From your answer it sounds like there is no way a captured city can ever be turned into a high production city. However, taxes and research can be increased with specialists. Otherwise, I suppose captured cities are cannon fodder to pillage as needed.
 
CivBound said:
I am playing the CIV 3 conquests. Is that Vanilla? If not, please explain the terms. From your answer it sounds like there is no way a captured city can ever be turned into a high production city. However, taxes and research can be increased with specialists. Otherwise, I suppose captured cities are cannon fodder to pillage as needed.
No, conquests isn't vanilla. Vanilla is the game as it originally was released, then it was expanded with PTW (Play the World) and then expanded with C3C (Conquests). The scientists in C3C produce 3 beakers per turn toward research and are much more powerful.

I've never used Communism as a government, but I understand that corruption becomes equal for all cities in that government, so you can increase productivity in your outlying towns, but get more corruption in your core. If you go that way, there are several methods of reducing overall corruption but not completely eliminating it, and it's generally used for very large empires.

When you capture a city, you may want to use it for specialists unless it will be too hard to defend or might flip, in which case you might want to just raze or abandon it. A captured city can be a jump-off point that gets you closer to the next city you want to attack and a place for your units to heal. It depends very much on the individual situation. I'm not sure what you mean by "cannon fodder". :)
 
time to throw in my 2 cent. milked huge map. >400 cities C3C communism:

cities without improvements have about 80 percent corruption (more or less i guess). almost all production in these cities is from specialists. a courthouse and police station improve production and gold but suck gold from the treasury for maintainance cancelling the effect on gold but improving happiness (since i have the slider on to improve score). with luck ill get minitiarization in about 30 turns. add my hospitals aquaducts granaries libraries and whatever else to cities with base commerce at about 10 post-corruption and im strugling to keep my gold per turn above 900 with 10 percent luxuries even if research is at zero.

ive played this game for a long time and though i prefer deity to sid i consider myself the equal of anyone here.

so what am i saying ... there are many things that can be done to reduce corruption. we could make a post on all the ways to reduce corruption and it would run page after page. BUT - you are STILL going to have high corruption pretty much no matter what you do. its just a part of the game. learn how to reduce it, but do not be discouraged that it is still high. it will be high. it just will.
 
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