Fish Man
Emperor
- Joined
- Feb 20, 2010
- Messages
- 1,551
I know that there's a thread about this somewhere, but it got derailed and doesn't really answer my questions.
SO: how do you pro deity/immortal players win a SV by t250? I grew my cities as well as I could and built all the science buildings ASAP, beelined all the science techs, and planted great scientists up to modern, but the earliest SV I got was still around t350.
Now, I know what you're gonna say. You'll tell me to do 2 things: ignore the bottom of the tech tree after metallurgy and sign mass RAs. Both don't work, and I'll tell you why.
I play on emperor, so other empires are often broke since they buy units when they have the money. They often demand all my strategic resources for RA, but with a bit of diplomacy I almost always get them to 'friendly'. But that's not the problem. You see, I don't get how RAs work since they often don't for me. I know that they give 50% of the beakers of the median of available techs that can be researched, but more often than not they give me none. Zero. Zilch. No return at all. Meanwhile, on other players' games I've heard they give as much as 24,000! Could be a bug, but as far as I'm concerned RA shave off a max of 1 turn off my researching next tech, so I often don't sign them.
Now, for the ignoring military techs. Usually, there is a runaway AI on another continent and I'm forced to stop them, and I NEED these military techs (dynamite, combustion, rocketry, etc.) to have a fighting chance. With superior thinking skills I win, but I need to spend extra time researching those techs; if not, their bpt rises exponentially into the thousands.
So, oh great CiV masters (I'm looking at you, Joshua43214), teach me your scientific ways. I often watch Madjinn's LPs and he has as much, if not less, bpt than me but somehow goes into info era by t240. How do you do it? How do you win a SV as early as t250?
SO: how do you pro deity/immortal players win a SV by t250? I grew my cities as well as I could and built all the science buildings ASAP, beelined all the science techs, and planted great scientists up to modern, but the earliest SV I got was still around t350.
Now, I know what you're gonna say. You'll tell me to do 2 things: ignore the bottom of the tech tree after metallurgy and sign mass RAs. Both don't work, and I'll tell you why.
I play on emperor, so other empires are often broke since they buy units when they have the money. They often demand all my strategic resources for RA, but with a bit of diplomacy I almost always get them to 'friendly'. But that's not the problem. You see, I don't get how RAs work since they often don't for me. I know that they give 50% of the beakers of the median of available techs that can be researched, but more often than not they give me none. Zero. Zilch. No return at all. Meanwhile, on other players' games I've heard they give as much as 24,000! Could be a bug, but as far as I'm concerned RA shave off a max of 1 turn off my researching next tech, so I often don't sign them.
Now, for the ignoring military techs. Usually, there is a runaway AI on another continent and I'm forced to stop them, and I NEED these military techs (dynamite, combustion, rocketry, etc.) to have a fighting chance. With superior thinking skills I win, but I need to spend extra time researching those techs; if not, their bpt rises exponentially into the thousands.
So, oh great CiV masters (I'm looking at you, Joshua43214), teach me your scientific ways. I often watch Madjinn's LPs and he has as much, if not less, bpt than me but somehow goes into info era by t240. How do you do it? How do you win a SV as early as t250?