As stated in the title, rather than having the city receiving science and culture equal to 15% of the faith output like Menelik, I would like to be able to do that with gold, so something similar to what ADJUST_CITY_YIELD_MODIFIER_FROM_FAITH do. Unfortunately that one only works with faith alone, I have attempted work around with GRANT_YIELD_BASED_ON_CURRENT_YIELD_RATE (using a one-time project similar to moon landing), but unfortunately I cant figure out how to get it to constantly trigger every turn (unless I complete the project repeatedly, in which case, is there anyway to limit it so only one city can do it at a time, not just 1 time but multiple time but only in 1 city). Thank you in advance if anyone have any idea how to implement this.
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