Kinboat
Conan the Librarian
Several people requested that I post my base human model that I made my recent units with, so here it is.
First up is the base model along with a few run animations and a texture. This zip also has the readme that tries to explain how to use all this stuff and you need it to use the other two.
Outdated version
http://www.civfanatics.net/uploads5/Paperdoll.zip
This is the base model with Mongolian style clothes that I used for my 'Golden Horde' unit.
http://www.civfanatics.net/uploads5/Mongolian.zip
These two conforming clothes are the two different styles of Loin-cloth that I'm using in my Native American units.
http://www.civfanatics.net/uploads5/Loin_Cloths.zip
The readme in the first zip explains some problems and solutions and you really need that one to use either of the other two.
These should work in Poser 5 as well but as I only have Poser 4 PP I'm not entirely sure. Please give credit if you use these in any work. I'll try to post more files here as I create more clothes or props.
UPDATE
I'm uploading my improved human model. I don't have any clothes uploaded for him yet but some of the stuff above might work with effort. Also the readme for the first one still applies to this one, so there are some issues that you may need to know about in that one. Basicly when conforming any of my clothes to my human figures you need to then open up the joints panel and click on the 'Zero joints' button. Then click on the hip part of the clothing figure and turn the three trans dials to zero. Haven't been able to figure out why they do this.
426kb
http://www.civfanatics.net/uploads7/Paperdoll_Male.zip, PDM Texture
PDM Footwear and clothes, the T-shirt is actually a long sleeved shirt that becomes a short sleeved shirt by making several materials transparent.
PDF 472kb
Clothing for my PDF figure:Part 1 2.3mb, Part 2 1.4mb
A morphing Beard prop for my PDM figure.
Assorted Hair props for my PDM and one for my PDF figure. Most Poser hair props should also work (without transparencies and the simpler the better).
Gun Flash and Gun Smoke Props (go here for an explaination of how I use these.)
A simple Plume 3DS object.
My PDM figure and several clothing figures in 3DS format.
PDM_3DS, PDM_Coat_3DS, PDM_Pants_3DS, PDM_Shirts_3DS, PDM_Shoes_3DS
A suit for my Paperdoll Male figure. Based on a character from the Wheel of time series. 454kb
http://www.civfanatics.net/uploads8/Taim_Suit.zip
Preview (Sword not included)
A suit of armor. The loin-cloth is from the file above. A hypothetical Native American unit requested by Redking. 390kb
http://www.civfanatics.net/uploads8/Buffalo_Warrior.zip
Bear Suit 557kb Bond Suit 452kb Greek Armor 243kb Kilts 327kb Pants 80kb Serf Suit 156kb Vest 48kb Legion 1.1mb
War Crown from my Ramses II leaderhead. It's made for Michael's head and fairly well detailed, maybe too much for a unit size (1.1mb textures included).
Braided Beard from my Chaos Dwarf Leaderhead. It's made for a heavily modified Michael's head so it would need some work to fit on most other setups. It's fairly large and not really suited to units. I've included the transmap that I used in the Dwarf Leaderhead (1.8mb).
The Long Kilt prop that I used on my Egyptian Monk unit (and forgot to post with the other kilts). I've also added a 15 frame animation sequence to help match up the morph targets with the Run animation. (303kb)
A very simple (very...) Tunic or poncho clothing figure.
A figure to represent the Aiel from the Wheel of Time series... Could also be used for a Turkish/Arabian type unit.
A female counterpart of the above. Based off of Aviendha from the WoT series.
A Skaven (Rat-man) Model done for EmbryoDead's Warhammer Mod.
A Knight in armor.
Gnoll and some Gnoll Clothes, Gun and Pose, and Run, animation for the Gnoll Figure.
The Panda figure I've used for all my Panda units (932kb).
2 variations of Egyptian Armor (97kb).
Armor for my Anubis and Horus Knights (607kb, 645kb).
My Lizardman figure that I used for all my Skinks and Saurus units (461kb).
My Ushabti figure (678kb).
Here is the Musket prop I used in my Janissary unit. And a Bolt Action Rifle Prop.
The complete LandsKneckt figure, including all the props.
A Chocobo (with saddle and texture files, and a run animation). The Chocobo is a large chickenish creature from Final Fantasy.
My posable Wings that I used for my angel units (848kb)
Here are the two hats that I made for my Mongol units a long time ago...
Here, in two files (Figures , Props), are all the samurai armor and props that I used to make my japanese units a while back. The figures are older so they most likely won't work with the newer PDM figure but instead work with the older Paperdoll figure (still posted above in the smaller text). I also included a few flags with different symbols, and one with a poser wave deformer attached. By moving the 'Phase' dial on the wave object you can cause the flag to flap in the breeze. You can change the wave object to any of the other flags fairly easily.
I'm making a series of bodies and animal heads for CamJH to combine into the Trollocs for the Wheel of Time Mod. Anyone else may use these to create all kinds of monstrous abominations and magical beasts. A few items of clothing are planned since the stuff made for my PDM figure will require some fiddling to get it to cover these figures.
Body 1, Body 2, Body 3, Head 1, Head 2, Head 3, Head 4, Head 5, Head 6, Head 7, Head 8, Claws 1, Tail 1, Tail 2, Tail 3, Tail 4
You can go HERE for another look at how they fit together.
First up is the base model along with a few run animations and a texture. This zip also has the readme that tries to explain how to use all this stuff and you need it to use the other two.
Outdated version
http://www.civfanatics.net/uploads5/Paperdoll.zip
This is the base model with Mongolian style clothes that I used for my 'Golden Horde' unit.
http://www.civfanatics.net/uploads5/Mongolian.zip
These two conforming clothes are the two different styles of Loin-cloth that I'm using in my Native American units.
http://www.civfanatics.net/uploads5/Loin_Cloths.zip
The readme in the first zip explains some problems and solutions and you really need that one to use either of the other two.
These should work in Poser 5 as well but as I only have Poser 4 PP I'm not entirely sure. Please give credit if you use these in any work. I'll try to post more files here as I create more clothes or props.
UPDATE
I'm uploading my improved human model. I don't have any clothes uploaded for him yet but some of the stuff above might work with effort. Also the readme for the first one still applies to this one, so there are some issues that you may need to know about in that one. Basicly when conforming any of my clothes to my human figures you need to then open up the joints panel and click on the 'Zero joints' button. Then click on the hip part of the clothing figure and turn the three trans dials to zero. Haven't been able to figure out why they do this.
426kb
http://www.civfanatics.net/uploads7/Paperdoll_Male.zip, PDM Texture
PDM Footwear and clothes, the T-shirt is actually a long sleeved shirt that becomes a short sleeved shirt by making several materials transparent.
PDF 472kb
Clothing for my PDF figure:Part 1 2.3mb, Part 2 1.4mb
A morphing Beard prop for my PDM figure.
Assorted Hair props for my PDM and one for my PDF figure. Most Poser hair props should also work (without transparencies and the simpler the better).
Gun Flash and Gun Smoke Props (go here for an explaination of how I use these.)
A simple Plume 3DS object.
My PDM figure and several clothing figures in 3DS format.
PDM_3DS, PDM_Coat_3DS, PDM_Pants_3DS, PDM_Shirts_3DS, PDM_Shoes_3DS
A suit for my Paperdoll Male figure. Based on a character from the Wheel of time series. 454kb
http://www.civfanatics.net/uploads8/Taim_Suit.zip
Preview (Sword not included)
A suit of armor. The loin-cloth is from the file above. A hypothetical Native American unit requested by Redking. 390kb
http://www.civfanatics.net/uploads8/Buffalo_Warrior.zip
Bear Suit 557kb Bond Suit 452kb Greek Armor 243kb Kilts 327kb Pants 80kb Serf Suit 156kb Vest 48kb Legion 1.1mb
War Crown from my Ramses II leaderhead. It's made for Michael's head and fairly well detailed, maybe too much for a unit size (1.1mb textures included).
Braided Beard from my Chaos Dwarf Leaderhead. It's made for a heavily modified Michael's head so it would need some work to fit on most other setups. It's fairly large and not really suited to units. I've included the transmap that I used in the Dwarf Leaderhead (1.8mb).
The Long Kilt prop that I used on my Egyptian Monk unit (and forgot to post with the other kilts). I've also added a 15 frame animation sequence to help match up the morph targets with the Run animation. (303kb)
A very simple (very...) Tunic or poncho clothing figure.
A figure to represent the Aiel from the Wheel of Time series... Could also be used for a Turkish/Arabian type unit.
A female counterpart of the above. Based off of Aviendha from the WoT series.
A Skaven (Rat-man) Model done for EmbryoDead's Warhammer Mod.
A Knight in armor.
Gnoll and some Gnoll Clothes, Gun and Pose, and Run, animation for the Gnoll Figure.
The Panda figure I've used for all my Panda units (932kb).
2 variations of Egyptian Armor (97kb).
Armor for my Anubis and Horus Knights (607kb, 645kb).
My Lizardman figure that I used for all my Skinks and Saurus units (461kb).
My Ushabti figure (678kb).
Here is the Musket prop I used in my Janissary unit. And a Bolt Action Rifle Prop.
The complete LandsKneckt figure, including all the props.
A Chocobo (with saddle and texture files, and a run animation). The Chocobo is a large chickenish creature from Final Fantasy.
My posable Wings that I used for my angel units (848kb)
Here are the two hats that I made for my Mongol units a long time ago...
Here, in two files (Figures , Props), are all the samurai armor and props that I used to make my japanese units a while back. The figures are older so they most likely won't work with the newer PDM figure but instead work with the older Paperdoll figure (still posted above in the smaller text). I also included a few flags with different symbols, and one with a poser wave deformer attached. By moving the 'Phase' dial on the wave object you can cause the flag to flap in the breeze. You can change the wave object to any of the other flags fairly easily.
I'm making a series of bodies and animal heads for CamJH to combine into the Trollocs for the Wheel of Time Mod. Anyone else may use these to create all kinds of monstrous abominations and magical beasts. A few items of clothing are planned since the stuff made for my PDM figure will require some fiddling to get it to cover these figures.
Body 1, Body 2, Body 3, Head 1, Head 2, Head 3, Head 4, Head 5, Head 6, Head 7, Head 8, Claws 1, Tail 1, Tail 2, Tail 3, Tail 4
You can go HERE for another look at how they fit together.