They are revealed alphabetically...fingers crossed for Mayans!
So Celts? Or is there a possible earlier one?They are revealed alphabetically...
So Celts? Or is there a possible earlier one?
Georgians! As in, Tamar from Georgia!So Celts? Or is there a possible earlier one?
The problem with using Persia is that it can apply to other Iranian dynasties.
That's probably "too many Persians" for the Base Game, given that similar progressions could be put together for too many more popular Factions like Germany, England, France, Russia, China, India, Meso-America - even with 60 Factions, once you start making up Progressive versions of the best known historical Factions, you run through most of the 60 'slots' very quickly . . .
The Olmec, Maya, and Aztec weren’t direct descendants of eachother like the Zoroastrian Persian dynasties, so i don’t think there would be too much of a problem with overlapI find myself looking at the same problem with mesoamericans, the framework opens itself so easily to wanting every iteration of a culture for every Era. But I would love to see more interations of Persian, Indian and Chinese culture, they always get reduced on civ.
The Olmec, Maya, and Aztec weren’t direct descendants of eachother like the Zoroastrian Persian dynasties, so i don’t think there would be too much of a problem with overlap

There are also Aksum and Armenia, both at least possible candidates, that would come before the Celts. And in case the Greek culture is called Athens...So Celts? Or is there a possible earlier one?
Differentiation of city graphics by Civ instead of Era is Stunning all by itself.![]()
Tomorrow, video dev diary #2 or first classical culture?![]()
So Celts? Or is there a possible earlier one?

On another forum someone said that Celts have a Doldrem as EQ, whatever that is (a Dolmen?).Carthage! And Achaemenids as mentioned, if they don‘t just do „Persia“ and „Iran“. Also, if they go for „Gauls“ instead of Celts, ... there‘s actually not that many more options that come to my mind...
As for guessing the Celts. Trait: something like „federalistic“ (bonuses to „wide play“)? emblematic quarter: „Druid Hain“, emblematic unit: I don‘t know, maybe a painted warrior? Another chariot? Warbands that are faster in forest?

On another forum someone said that Celts have a Doldrem as EQ, whatever that is (a Dolmen?).
And by the way, did I get that right that in Humankind there are no specialized quarters like in civ6. So the quarters represent a visual view back to your history more so than a better version of a „district“ like in civ. I need to know more gameplay information soon!
Don‘t underestimate the influence of Astérix on the perception of the Gauls by the FrenchA dolmen would be completely inappropriate, as they are Neolithic and thus firmly pre-Celtic structures.
