Humankind Game by Amplitude

*sweeps the dust bunnies and cobwebs out of the Other Civ-Related Games sub-forum*

Huh. This thread didn't even get assigned to "Other Games" like Total War and Alpha Centauri? It got pushed down into a sub-forum of that :lol:

Moderator Action: If you have an issue concerning moderation, this is not the place to discuss it. You can start a conversation with me. This is inappropriate for this thread. leif
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

I don't know, I kinds like it here: room to grow, second Humankind Thread has already been started, all the best people will probably move here eventually . . .
Think of it as a "Fixer-Upper"
 
Wow, this thread is difficult to find now...
 
For me, it's setting up Habits:
After Breakfast:
Fire Up Computer
Check News
Check E-Mail
Check games2gether Forum for direct Humankind posts
Check CivFanatics Forums for Alerts
Post for Too Long and at Interminable Length.
Get on with the day.
End of Day:
Repeat Morning Ritual.
 
I am afraid that just like Civilization and pretty much every other game that uses a flat map to represent a global scale, we are bound by the facts of mathematics and map projections, making it impossible to maintain distances, angles, and areas simultaneously.
In other words: 10 tiles worth of map height near the poles will be the same area as 10 tiles worth of map height near the equator, so there will probably be "too much" polar region.

Have you guys considered making maps on the Kavrayskiy or Robinson projection? Just tossing the idea around, I think it's probably too late for changes now, but could be something to research in the future... I don't know if it's feasible, but it sure would look great!
 
Have you guys considered making maps on the Kavrayskiy or Robinson projection? Just tossing the idea around, I think it's probably too late for changes now, but could be something to research in the future... I don't know if it's feasible, but it sure would look great!
Those would be much better than the extremely overrated Mercator projection. Practically every single modern cartographer is tired of the Mercator projection (the traditional one with Ellesmere Island in northern Nunavut larger than Australia and Greenland being larger than South America).
 
Have you guys considered making maps on the Kavrayskiy or Robinson projection? Just tossing the idea around, I think it's probably too late for changes now, but could be something to research in the future... I don't know if it's feasible, but it sure would look great!
How does it work for world wrap with these projections ?
 
I had no problem finding the thread. My bookmark just redirects here automatically.
And honestly, a subforum is already more than we expected. We would have been content with the thread being renamed and moved, so please be polite about the placement of the subforum.

Have you guys considered making maps on the Kavrayskiy or Robinson projection? Just tossing the idea around, I think it's probably too late for changes now, but could be something to research in the future... I don't know if it's feasible, but it sure would look great!

Frankly, as far as I can tell the specifics of map projection rarely enter the discussion when designing and developing the map generator, as we are not projecting a real globe. It may become relevant for any map scripts based on the real world (be that all of earth or some specific sup-part.) But as Gedemon pointed out, map projections with bent edges may not be the most useful for that, either. If we have to take into account bent edges of the map because we want to achieve a good compromise of maintaining distances, areas, and angles, it might be time to stop and reconsider if we should just move to a globe entirely.
 
How does it work for world wrap with these projections ?

I think what would matter more is the continent shape, closer to reality, it could be made a square by cutting and adding some water.

But in any case, I prefer maps with slighter deformations to fit the gameplay better (like enlarged europe).
 
Do we know yet whether or not the x2 Aesthete, Merchant, Warmonger / x1 Agrarian, Builder, Expansionist, Scientist type distribution will continue with the other ages?
 
Do we know yet whether or not the x2 Aesthete, Merchant, Warmonger / x1 Agrarian, Builder, Expansionist, Scientist type distribution will continue with the other ages?

I expect we will find out Tuesday.
 
Since the unique quarter of the Zhou is now known, we can identify this screenshot as a Zhou city. Nice city center...

Spoiler :
Bildschirmfoto 2020-02-14 um 18.08.27.jpg
 
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