Huns within 16 tiles? = restart

Just crush them all.

Spoiler :
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Emperor, 3 cities as Theadora. Adrianople up to 9 pop, petra built, Attila sends wave after wave, I probably killed 4 rams, 2 horse archers a couple warriors . . . they keep coming until I succumb, intending to regroup around Constantinople and take back the city . . . no luck, he razed it!

So I started a new game as Isabella and found Mt. Sinai for my second city. Dominated.

Will Attila raze every city he can?

Yes. As city-states often will with their captures (but not exclusively - I had one game where a CS kept one of my razeable cities for itself until I recaptured it, though it was later captured by another CS that did raze it). I like that, it makes keeping Attila at bay when he's close to your cities more of an act of desperation. I wish that AIs in general varied in their approaches to captured cities - some should puppet more, some should annex more, others should have varying tendencies to raze cities. Razing makes Attila different, but it's a bit of a shame that he only razes, and everyone else only puppets. Losing a city to most AIs is no big deal if you're in a position to take it back again soon afterwards. The Hun UA, of course, means that any small city Attila gets his hands on (and due to the time in the game when he's at his most formidable, not to mention the trouble he has with larger cities, this means most of them) will be gone unless you recapture it the following turn or two.

Capitals can't be razed

He was regrouping around his capital (Constantinople), it was Adrianople that was razed.
 
Did you choose those AIs or just happen to end up with all the warmongers in a random spawn?

I chose 'em AIs who then got randomly tossed across the four winds. If I was playing Large, I would have added in Monty and Wu Zetian for good measure.

Best part was setting all victories to Time and Domination.
 
The Huns can be contained and eventually crushed. You simply have to accept that if they are neighbors, they'll come after you and prepare for it. The initial blow can be contained, and then when Attila falls behind in tech, as he will, you can move forward and eliminate him. If he has other neighbors, you can count on him being at war with them as well and manipulate the diplomatic situation.

Last game I played with him, he wound up fighting five different factions. He dashed himself to pieces against one of my border towns, and as I upgraded to crossbows and knights in the medieval era, went on the offensive myself and reduced him to his capital, grabbing 5 cities in the process. I rushed built walls on that border city and stationed a half dozen ranged units in anticipation of his inevitable rush and he threw away many units over hundreds of years trying to take the place. Composite bows with promotions can dispatch his battering rams with ease. The swarms of horse archers mostly survived until later, and had actually reduced my city to minimal HP, but he could never get a battering ram in position to take the place.
 
Huns never posed a problem for me. On immortal, their rams mostly just block off their warriors which gives me more time to prepare and position myself.
 
Falls behind??

He is tech leader in 780 AD in my latest game, with top number of cities. I don't think he will fall behind anything.
 
Falls behind??

He is tech leader in 780 AD in my latest game, with top number of cities. I don't think he will fall behind anything.

Beeline Artillery and Riflemen

If that is insufficient, wait until Bombers and tanks.

Still not enough? Stealth Bombers and atomic weaponry.
 
He will fall behind. Not that early, but later.

I think he is like Monty, complete warmonger who will beeline the bottom techs for military but neglect stuff like Education and then need spies to catch up
 
he, I actually just stole universities from him as tech, so not a complete military tech geek. :)
 
I played as Darius and was friends with Attilla almost from the beginning of the game until about 20 turns before I won. All of a sudden, Attilla made a surprise attack on me for apparently no reason. Are these civs preprogrammed to behave the way they are reputed to in history? If so, that explains why Attilla irrationally went to war with me. And when he did, HE WOOPED MY BUT AND WOULDNT LISTEN TO ANY TALK OF PEACE.
Understand this: if you have a border with the Huns, take nothing for granted. Build tons of forts and be ready to garrison them when Attilla attempts to swarm you with his powerful army!
 
Attila is easily bribed to declare war in my experience. You know he's going to attack someone just try to "convince him" that that someone should be someone else.
Of course he might easily start a two front war going after you when his first war is already ongoing, but that should at least sap some resources.

The key thing is to remember that peace means temporary truce for him and that he is happy as long as he has someone to fight.
 
Strange. I haven't played many games yet, but the Huns always seemed rather weak. They are either very passive or so aggressive that others decide to gang up and take care of them.
the restart civ for me is Germany if they are close enough to make trouble later on but too far away to take out early.
Horse Archers replace Chariot Archers and not Horsemen, but they also upgrade to Knights so a ruins upgrade is likely.

The horse archers upgrading to knights I really don't like... but the Pasture bonus is really nice and they have by far the meanest early rushes. Deity viable sorta deal...

Horse Archers are quite nice, cheap, and don't require horses.

Battering rams have 300% bonus vs cities. Needless to say they make walls and even Castles look useless.

The packages sorta trails off into medieval (except if you get some good pasture cities), but the idea is if you snowball hard enough, none of the other bonuses will matter.
 
I play as Attila as it should be: roaming around with battering rams, horse archers, and archers and taking over enemy capitals one by one until I hit my happiness and feels lacking in sciences.

That's how I rule half of the continent I am now and in progress of taking over a quarter owned by Montezuma while letting another quarter of it be a hotbed for Byzantium and German and their bickerings.
 
I played as Darius and was friends with Attilla almost from the beginning of the game until about 20 turns before I won. All of a sudden, Attilla made a surprise attack on me for apparently no reason. Are these civs preprogrammed to behave the way they are reputed to in history? If so, that explains why Attilla irrationally went to war with me. And when he did, HE WOOPED MY BUT AND WOULDNT LISTEN TO ANY TALK OF PEACE.
Understand this: if you have a border with the Huns, take nothing for granted. Build tons of forts and be ready to garrison them when Attilla attempts to swarm you with his powerful army!

Civs are programmed to try and stop you winning the game in the late game if you're close to victory - this might be by accelerating their own victory progress (as in a recent game in which Bismarck beat me to the spaceship), but it's most often one of your neighbours declaring war (distant civs are less likely to since they won't get there in time anyway - hence in one game the Inca were the ones who stood to win if I didn't, but as they were on the other side of the map it was my neighbour the Ottomans who attacked).
 
I played as Darius and was friends with Attilla almost from the beginning of the game until about 20 turns before I won. All of a sudden, Attilla made a surprise attack on me for apparently no reason. Are these civs preprogrammed to behave the way they are reputed to in history? If so, that explains why Attilla irrationally went to war with me. And when he did, HE WOOPED MY BUT AND WOULDNT LISTEN TO ANY TALK OF PEACE.
Understand this: if you have a border with the Huns, take nothing for granted. Build tons of forts and be ready to garrison them when Attilla attempts to swarm you with his powerful army!

This is actually good advice for any AI that you share a border with. Even Ghandi, with his peaceful diplo talk is a back-stabbing psychopath. But it is especially true of the warmongery AIs like the Huns, Alex, Monty, Bismark, Rome, etc.

Understand that the Huns have no advantages at all without war, they can't play a peaceful game. If you have a nice, fat, lightly defended empire next door, they are coming.


My most epic loss was a Deity Theo game where I finally managed to found a religion by settling next to mount Kalilah. Unfortunately I was trapped on a small continent with only myself and Attila. I went with beliefs that gave me Faith every time I killed a unit and the one that allows buying units with Faith and the defensive bonuses.

With all the Hun-Faith-Punching bags walking around I grabbed tons of faith, but I could never improve any tiles because 2 out of 3 of my city tiles always had a hun on top of them.

He sacked me in the end but it was a near thing. I had just started sacking one of this cities when he snuck 8 battering rams in behind my lines from the sea.
 
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