Last Spring we had a poll asking what feature people wanted for C2C and Multi-Maps not surprisingly won. But since its unclear if any progress will be made with it we should move on to what got second place. Which is Nomadic Start. (which is why I am posting in this topic) Some of the Nomad mod is in C2C but deactivated. Also there have been mods what already have this such as RoH and The History of Three Kingdoms. I would like us to review this thread so we can re-boot this project now that it is 2013. In addition the Nomad stuff can be applied to the multi-maps. Specifically on how we should make colonies on Lunar and Martian Maps. In RoH your Nomad unit could walk around and then settle on a location. There it could produce units and if you stat there long enough it would give you a choice to turn into a city. However You could also choose to not settle and then move on. I would like to have a similar mecanic for the Space Colony stuff. Such as ... 1. Build Lunar Lander in City. 2. Build Lunar Rover 3. Build Lunar Worker 4. Put Lunar Rover an Lunar Worker in Lunar Lander 5. Launch Lunar Lander into Space 6. Choose Location for Lunar Lander to Land 7. Unload Lunar Rover and Lunar Worker 8. Explore Lunar Surface 9. Lunar Lander Can either be moved, go back to Earth or "Settle" 10. Send Supply Pods to Lunar Lander. These would work where they could give 1 free building and then are used up. Thus giving special buildings to the Lunar Lander. 11. Once enough Supply pods are made then the Lunar Lander can become a Lunar City. This would work just like a normal city and could build normal Earth buildings. Note the same could be done for Mars if not more so. Also I am not sure if the Lunar Lander should be more like a Transport Ship in that it can land and take off bringing back and forth supplies and stuff. Or maybe the Lunar Workers should build the base. Or even have the Supply Pods instantly build an improvement. There are a number of different ways we could do it. And since the Lunar and Martian maps are in there is not reason why we cannot test it out before the multi-maps are in.