raystuttgart
Civ4Col Modder
Hi guys,
no, not yet fixed, but we at least got valuable information ...... ......
(see below next post)
I might have fixed MP desyncs.
I would need 2 testers from the team to verify it in a MP game though.
How to verify / test for me:
--> If it does still desync I was simply wrong and MP game desyncs are not solved.
Please let me know.
Thanks in advance.
Best regard,
ray
no, not yet fixed, but we at least got valuable information ...... ......
(see below next post)
Spoiler :
I might have fixed MP desyncs.
I would need 2 testers from the team to verify it in a MP game though.
How to verify / test for me:
- Please compile the newest DLL from development branch "Plains".
- (Of course also use all other changes from "Plains" - otherwise it will crash)
- Start a MP game together - sorry but "Plains" is a bit experimental.
- Do "Bargaining with Natives" (Haggling for the price)
- Please also wait until you get DLL Diplo Events like e.g. "Native Mercenaries" or "African Slaves"
--> If it does still desync I was simply wrong and MP game desyncs are not solved.
Please let me know.
Thanks in advance.
Best regard,
ray
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