Noble both on. The Events on extreme as all are made to have a chance to appear in a game (except the Barb uprisings and Bermuda which are modded out) and all except the quests are set to be recurring.
Laff! Those are my settings, except I have the barb uprisings (not recurring due to AI civs getting wipedout by Aryans) and Bermuda still in. Did you increase it to 10% per turn occuring or left it as per normal?
I didn't know you could increase the rate to 10%. How would I go about doing that?
I would have left the Barb uprisings in but I use a Mod that actually has the Huns, Goths, Vedic Aryans, and the other Barbs as Civ choices and well I decided they were to much when the Vedic Aryans wiped out the Vedic Aryans in one game I had a while back.
Bermuda though had to go what with having power as destructive as the Tsunami event which by default is off and which I left off.
I usually play nobel and keep them on. It keeps each game interesting an unique.