I almost feel bad playing this start . . .

About floodplains drowning out growth, On the preset Earth scenario that comes with BTS, Mali often dies early or remains a city state because the CPU on Noble and below settles in place, keeping the city at 1 pop for the whole game.
 
Speaking of "almost feeling bad playing this start" I wouldn't bother if this were at a level i'd beaten without doctoring the settings.

Semi-isolated Darius, with Corn (notfw, sadly) cow, stone, and horses in a coastal bfc on a beautiful continent. I plan to build two wonders before 1ad. The glh, and the ten immortals wonder....not in that order.

Yes, the capital isn't the kind of food producer you generally want...but it will build the glh without too much trouble and is perfect for spitting out those immortals before defenses are up. And just to make the perfect glh start look better, there is a (probable) multiple city coastal island to the north.
 
10 immos sounds like overkill unless this is an immortal difficulty game (pun intended? :mischief:). Is that America next door? Non-PRO and low-unit spam probability... well except Washington I guess :p Still, I'd probably send over 5 ASAP and build two more while they're enroute. Try and cap his first unit/settler pair then go for the jugular :)
 
It was the khmer, and ten was exactly the needed number, given his proclivity for Rexing...Had to take down 3 cities. (Emperor difficulty) 5-6 might have gotten his second settler/escort pair. Got two good cities and razed the third.
 
ahhhh Sury, my favorite punching bag :) Good job :goodjob:
Unfortunately, I didn't feel like playing a huge/marathon/iso game, so it is sitting in my "let's play it later" file. But that starting position is off the hook, whack, awesome, phat, groovy and altogether the bee's knees.
 
First neighbor was Pacal...So they both got axes.
 
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