Beorn-eL-Feared
Idiot riding pedals
Sup fellow idiots !
First, read the tech tree, read units stats, buildings' effects, and try to figure out a nice way to do stuff so that your empire prospers.
Once you start playing constructively and have a good idea what such and such techs/buildings do, you'll want to increase your number of workers and warriors. Workers = power. Mines, irrigations and roads give extra production, food and commerce. Take care for the despotic negative bonus though: a 2-food grassland, irrigated, will only give its extra food after you change for another government, for instance.
Btw, watch out that settlers will decrease your population amount by 2, workers by one, and they cannot pop until your town is size 3 (or 2). Granaries help cities grow back up faster, so you want one in your base towns that will make workers and settlers.
I don't want to put too much in, as there is already a lot of info around; have fun trying it out !!
First, read the tech tree, read units stats, buildings' effects, and try to figure out a nice way to do stuff so that your empire prospers.
Once you start playing constructively and have a good idea what such and such techs/buildings do, you'll want to increase your number of workers and warriors. Workers = power. Mines, irrigations and roads give extra production, food and commerce. Take care for the despotic negative bonus though: a 2-food grassland, irrigated, will only give its extra food after you change for another government, for instance.
Btw, watch out that settlers will decrease your population amount by 2, workers by one, and they cannot pop until your town is size 3 (or 2). Granaries help cities grow back up faster, so you want one in your base towns that will make workers and settlers.
I don't want to put too much in, as there is already a lot of info around; have fun trying it out !!