I need help on using civilization mods

Justin-Civ

Chieftain
Joined
Jun 15, 2006
Messages
11
I put the civilizations in the mod folder and extracted them into the same mod folder but how do I use them in the game?
 
Start Civ4, go to Advanced, Load a Mod, find the mod you downloaded/extracted and click it, let Civ4 load the mod and then go single player/custom game to play.
 
You extracted here:

C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods?

When you go to Advanced/Load a Mod is your newly extracted mod a selection? What mod are you trying to play?
 
Also, when you say Civilization mods, are you just trying to splice together a bunch of disparate mods and play with them? If so, you've got to merge them, which requires a little bit of xml work.
 
I'm also having trouble getting the mods and other items I downloaded to work in CIV4. Is there anything in Civfanatics.com that will explain how to install items downloaded? I've looked around and can't seem to find any info.

Is there anything out on the web that will help me use the downloaded files?

Thanks.

Keith
 
By "other items" if you mean units then there is some work involved and tutorials available.

To use a Mod or mod component or even new civilization you do this:

1 - download it
2 - extract it into C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods
3 - Run Civ4
4 - Go Advanced/Load a Mod
5 - Select your newly downloaded mod
6 - Click okay when told the game must restart to load this mod
7 - Select Single Player and play. I always use Custom Game myself.
 
Actually, I tried using the superciv mod as well, loaded the mod and tried a custom game but still doesn't work. Please help!
 
I've got similar issues with using ruff_hi's modcomp.

I've installed it to the .../mods folder. I can go into advanced and load the mod, but nothing is actually any different. Do I need to monkey around with .ini files? If so, which ones?
 
I think sometimes what is messed up is that the mod is packaged within a folder,and people put that folder in their mods folder. The problem is that they really need to put the folder that's in THAT folder into the mod directory. I don't know about these mods, but I've seen this happen before...


SomeMod.zip extracts to C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\

It adds a directory called "SomeMod", so people think it's installed correctly. The problem is this..


\Mods
------\Some mod\
------\----------\Some Mod\
------\-----------\---------\Assets\
------\-----------\---------\Art\


This is wrong, since it won't find the ini file (or any other files for that matter) due to the fact that it isn't looking in the next directory down. Check that when you enter the folder you don't have to go that next folder down to get to the files. In other words, the ini file should be at:

Mods\Some mod\Some mod.ini

...not..

Mods\Some mod\Some mod\Some mod.ini


If it's the second case, you need to get rid of that upper-most "Some mod" directory.

Just a thought.
 
Ok im still lost. I put the superciv mod into the mods folder, though I don't understand what your trying to say about the dirrection path.
 
Justin-Civ said:
Ok im still lost. I put the superciv mod into the mods folder, though I don't understand what your trying to say about the dirrection path.

Ok, it's tough to word, but sometimes the mod is inside a directory that's inside another directory, when it shouldn't be. So, open the "mods" folder, where you should see all the mods that come with the game along with the one you copied there.

Then, double-click on the mod you just copied there. If this directory that you're now looking at has the ini file, an assets folder, etc., then you're fine.

If, however, all there is inside that folder you just entered is another folder with the name of the mod, then you've got a problem. All the files are one directory too "deep".

I wish I could explain it better, but I'm not even sure if that is even the case, just pointing something out that I've witnessed that I thought might be confusing to some people.
 
woodelf said:
Start Civ4, go to Advanced, Load a Mod, find the mod you downloaded/extracted and click it, let Civ4 load the mod and then go single player/custom game to play.

The city screen now looks like this:

(If somebody could tell me how to get a picture here, thanks)

Without the menus the game of course becomes unplayable.

Is this a known mistake? In the settings perhaps?
 

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griffin71 said:
The city screen now looks like this:

(If somebody could tell me how to get a picture here, thanks)

Without the menus the game of course becomes unplayable.

Is this a known mistake? In the settings perhaps?

Try just creating an attachment to this post. Click the little paperclip above the edit window.
 
That's something wrong with the python coding for the mod. Either the mod-maker has left a bug in there, or you have inadvertantly caused one to happen by installing it wrong.
 
The Great Apple said:
That's something wrong with the python coding for the mod. Either the mod-maker has left a bug in there, or you have inadvertantly caused one to happen by installing it wrong.

Thanks, testing with a completely empty mod indeed does not show the error. Now I can throw in the changes one by one to check when it occurs.
 
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