dh_epic said:
Now you're talking some sense.
I might agree with you that forest chopping needs to be a little less of a 'no brainer'.
I'd definitely agree with you that some 'in between' difficulty levels couldn't hurt.
prince is in between noble and monarch no?
sometime it just don't stop
it would be the "Aristocrat" level and you would have -1,5 instead of 1 or 2 as a handicap
I understand the point, myself, in NHL 06, I play a game at normal and win 10 to 1 (and a game of hockey often finish like 2 - 1) and if I go up 1 level the computer beat me 10 - 1. But in this kind of game there's 3 difficulty level!
in cIV we have settler, chieftain, warlord, noble, prince, monarch, emperor, and deity
I think that every level you go up need an ajustement, myself I went from monarch to emperor and I found out that the barbs are way stronger.. so I forgot my old tactic of ignoring completely early military and managed to discover techs like Bronze working for axes or archery for archer... but, I mean, if you decide that early military is not fun and too stressful then stay at monarch, and if it's way to easy, try different civs where youre old tactics are no longer good or try different maps, (like glacial ones) where it's a chalange to find a good spot
sure, if you have a really good tactic that work well at prince and stick to it in monarch and find it doesn't work, it kind of the point of a "strategy" game to find a new "strategy"