they are a bottom tier civ along with Denmark/Polynesia/Indonesia.
Threw your credibility right out the window.
Meh. Most agree Indonesia's weak, although Polynesia is quite strong now, I agree.
I'm playing them right now, and my second and third cities were founded on faith bonus mountains. I had around 44 faith per turn by like 2000 BC. I'm well behind scientifically, but my religion dominated the continent pretty easily.
As a question: is wandering around to settle your capital on a natural wonder worth doing? I really want the experience of that, so I think I'm going to play on marathon next time so I can be absolutely sure that it is.
Kris swordsmen alone make you untouchable when used correctly. They would be a good civ with just those, but okay. Guess this isn't the thread for that.
And thus not an amazing enough Civ to be called " a favorite."
Kris Swordsmen can potentially be a complete and utter waste of 75 hammers. Not to mention the fact that you have to go after an expensive tech that is completely off of the optimal route for early game science to get them. Legions can be worth it, but the Kris... As long as Enemy Blade exists I will never use them.
Threw your credibility right out the window.
Denmark is pretty weak, no doubt about it. Not as bad as Germany, imo, because their unique units are a bit stronger and more timely.
Polynesia is a confortable middle of the pack civ, with an useful exploration bonus and a solid UI that provides a significant amount of culture over the course of the game.
Indonesia has a UU that is, on average, extremely strong, and a UA that is useful on 90% of the maps (definitely useful on all balanced map types). It requires an unusual play style, but it's certainly not bottom tier.
Spain varies between solid (a civ with two useful, strong UUs), powerful (a civ for which certain city locations are excellent) and broken (a civ that earns 500 gold on turn 2 and has an amazing second city set up by turn 10).