I think I made a big mistake in my first game

Madhatter4

Chieftain
Joined
Feb 29, 2008
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Ok so Im into my first game as BANNOR and I think I made a HUGE mistake. My intention was to play as a good aligned civilization however I am now the founder of the Octopus Overlord religion. At first I didnt really think it had a major impact on the game. However reading more about this religion I learned that it turns a good civilization into a neutral civ. Is there anyway to turn my civ back to the Good alignment?:confused:
 
Madhatter4 said:
Ok so Im into my first game as BANNOR and I think I made a HUGE mistake. My intention was to play as a good aligned civilization however I am now the founder of the Octopus Overlord religion. At first I didnt really think it had a major impact on the game. However reading more about this religion I learned that it turns a good civilization into a neutral civ. Is there anyway to turn my civ back to the Good alignment?:confused:

Adopting the Order as your state religion will change your alignment to Good.
 
There should be a little button in your top right corner: :religion:

Click on that for your religious options.
 
If you have aggressive AI on, changing to neutral can be a godsend because being good/evil gives you lots of wars you'll not want.
 
But if he's playing the Bannor as they are meant to be played then those wars are that bad. Prepare the Crusade.
 
There should be a little button in your top right corner: :religion:

Click on that for your religious options.

Yes, but to get that little button, one of two things has to happen first:

1. You research the tech that gives you an Acolyte so you can spread the Order to one of your cities (and hope it works!).

2. It spreads to one of your cities via an Acolyte sent by another civ you have an Open Borders agreement with. Or, it could spread by, well, Magic! I never understood how that works, although I think having the holy building of a religion is supposed to help it spread.

Then, you have to keep in mind, it is time to build a temple, create your own Acolytes and spread it around to your civ so all the cities can build temples, units, etc. and benefit from the happiness it brings.

I can remember a few games where I failed to spread the religion with the free disciple I got when I researched the tech, and I just couldn't get it otherwise. :(
 
1. You research the tech that gives you an Acolyte so you can spread the Order to one of your cities (and hope it works!).

I can remember a few games where I failed to spread the religion with the free disciple I got when I researched the tech, and I just couldn't get it otherwise. :(

That is practically the only reason I go back to an autosave and keep trying until it works. Just with that first acolyte. In fact, I'd rather acolytes were always successful, just to offset the chance that that first one wouldn't work.
 
That is practically the only reason I go back to an autosave and keep trying until it works. Just with that first acolyte. In fact, I'd rather acolytes were always successful, just to offset the chance that that first one wouldn't work.

Right. As someone said, if there is no religion in a city it SHOULD spread for sure. I can only remember once or twice when it didn't. So, it would make sense to choose a city that has no religion.

However, in all of my games my cities have some form of religion before I get a chance to get the Order either by research or disciple/Magic, so I DO have a chance it will not spread and I am screwed for that religion.

I think it should have a 100% chance of spreading when that disciple comes from researching a religion regardless of whatever the city already has.

Or, as you said, you have to cheat to make sure you get it. ;)
 
Ok then what you people are saying is that I should convert to THE ORDER while playing as Bannor? Currently all my cities have Octopus Overlord religion and my nearest and strongest ally has the same religion. Is the crusader really so good that its worth converting at this point?
 
I'd beeline Arcane Lore and kill everyone with Hemah (assuming you have fire mana).


But fear not. There are many great and small mistakes to make and many turn to your advantage.

Among things to avoid:

Failing to declare nationality on turn 1 and having your animal killed by AI.

Forgetting to change civs/religion after planning for many turns to do so during a golden age.

Allowing great people to be killed by AI hidden nationality units/assassins.

Failing to trade a mana type for all of an AI's resources and cultivate that trade with cancellations/additions on the same turn when available.

Forgetting to capture a mana node for a spell sphere you have been planning on.

Giant AIs suddenly appearing, setting fire to your entire civ and threatening to overrun you.

Not having workers ready for blight.

Failing to spread religion.

All of these terrible things, and more, will happen to you...


Basically, get used to rolling with it :)

And Hemah is not a bad way to roll.
 
Ok then what you people are saying is that I should convert to THE ORDER while playing as Bannor? Currently all my cities have Octopus Overlord religion and my nearest and strongest ally has the same religion. Is the crusader really so good that its worth converting at this point?

I think the answer to your question is that it fits the role-playing aspect to change to Order. This seems to be important to you, feeling that it's important to be good. However it may not be the best strategic decision. You'll have to decide if it's worth the headache (and possible destruction) of spoiling your diplomatic relations for the sake of roleplaying.
 
'course, it does help with defending yourself and beating up your 'ally' if you do :)

Regarding natural religion spread, I believe it occurs along trade routes (which is why it spreads abroad more often than domestically when you have open borders and a connection, since foreign trade routes are more valuable). The shrines do indeed boost it.
In the specific case of the Order (and the CoE), it's a matter of a few turns to spread it to all your cities if you adopt it first, since you get all those free disciples when it spreads toy our cities.
 
I'd beeline Arcane Lore and kill everyone with Hemah (assuming you have fire mana).

^^^Ok I built Hemah but dont really see what so special about him. He just looks like some kind of mid level magic user... am I missing something here?
 
He is basically an Archmage (but available one tech sooner), but also has the Hero promotion. In addition to giving more (or at least faster) free xp, this means that he can get the Twincast promotion (as can Archmage/Summoner Adventurers or the Esus summoner Hero. Requires Hero, combat V, and is only available to arcane units) which causes his to create twice the number of summons. For sorcery spells this mostly boost Fire, meaning that when he casts Meteor he creates 6 instead of 3 meteors. If he also gets enchantment 3 them he can enchant a spellstaff, allowing him to cast another spell twice in onw turn, which would let him summon 12 meteors at once.
 
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